RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Nov 16th 2008 at 09:36:56 AM by (Nik the Russian)
Posted under History, Lara Croft, Tomb Raider, PlayStation, PC

November 15, 1996 (12 years ago): Tomb Raider is released.

Consoles: Originally Sega Saturn, then Sony PlayStation, MS-DOS, and later others.

It was 12 years ago. Lara Croft, later hailed as the most recognizable female video game character, became known to public, and conquered hearts of millions (in part due to the game designers fooling around and enlarging Lara's breasts to 150% size, and then deciding to leave it that way). She could be seen on magazine covers, computer backgrounds, posters, and even TV. People fell in love with her... All in all, she was a female Indiana Jones (only with Harrison Ford replaced by a hot acrobatic babe).

The plot (just like the plot of almost any game in the series) was not anything particularly amazing - Lara finds an ancient artefact, realizes that there are more, but before she can find them all, someone evil uses the artefact's power and turns himself/herself into a mutant/dragon/spider/etc. for Lara to deal with. Also, at some point during any story, Lara absolutely must be stripped of all her weapons (not clothes) so that she can has fun recovering them while defenseless (a recurring story element).

What really attracted people (besides the protagonist herself) was the gameplay. A combination of traditional platform action (similar to Prince of Persia), cutting edge 3D graphics, the revolutionary third-person camera, gun action, and simple but clever puzzles is what made Tomb Raider famous (and, by extension, what raised PlayStation's popularity in its early years). The series continued with the hit TR2, improved graphics for TR3, and while TR: The Last Revelation brought the Egypt locations back, TR: Chronicles and Angel of Darkness disappointed many fans, and some feared that the series may be dead. It was not until recently when Core Design handed over control to Crystal Dynamics, which resulted in the true revival of Lara in TR: Legend, a remake of the original called TR: Anniversary, and the new title, TR: Underworld, about to be released (three days left).

Anyway, celebrate this day by playing the games from the series. I myself have many fun memories. Remember, in the second game, how Lara had to outswim a shark deep underwater? Or how in the third game she had to infiltrate Area 51? How about pig-tailed 16-year-old Lara running around a really creepy Irish village in Chronicles?

If you are going to play the Saturn or the PlayStation version, remember that you can only save using "save crystals". And if you are going to run the DOS version, you'll need to do a few tricks first (Windows XP and Vista will not cooperate). For any help running the game, as well as awesome walkthroughs, visit Stella's awesome site (I owe her a lot):
http://www.tombraiders.net/


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Comments
 
I used to play a lot of TR. I think I was one of the three people worldwide who ever managed to complete TR III. Good times...
 
Underworld looks good, even if it is a ripoff of uncharted: drake's fortune.
 
Last TR game i played was for the PSone.
 
I tried to get into the series once, and failed. It's something I want to try to do again one day.
 
12 years since TR1? Shocked

Time goes by so fast.
 
@Tondog:

It's pretty, better than most of the others, but it's still just Tomb Raider. I'm still jump jump jumping around and shooting endangered animals.
 
Just to tell ya, you put that the game was on the Sega Genesis. I think you meant Sega Saturn
 
@NESman93:Whoa, I failed!
Of course it was Saturn, I even put up the picture of the Saturn version. Thanks!
I haven't been playing the recent TR games, so I am mostly familiar with the originals (1-5), but one of these days, I am going to play some new TR.
 
I do remember playing in the PS1 years ago. In fact, I still have it! God, I need to play it again.
 
I remember 1st discovery the game on a demo disc for my Saturn. It was so new and innovative in how it did things. I brought it right away. It really did play and feel amazing. I truly enjoyed every level and spent many hours playing it until I finished it. It was then I had a hatred of the game. After all that I put in, I see her run. Jump on a boat, island blows up. Half a screen of credits.

That was my bloody reward for all I put into the game! But it was a really good game until it ended.

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