RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Oct 11th 2008 at 02:54:18 PM by (OatBob)
Posted under The RFG Pulse, gaming grind, gamer style

What do you do when a game is no longer fun?

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Weekends are for rest.  They are also for recreation, or if you're the type of person who frequents this site, weekends are for gaming.  You've already worked a long week, and provided The Boss doesn't call you in on Saturday (mine did Sad) you deserve a little time to let the mind be in a world other than the one that surrounds you.  Now here is a question...

What happens when gaming becomes your second job?

Has a game ever enslaved you.  You put in time and fail to make any progress.  You get stuck on that same level at that same spot.  You've cleared everything but the final boss which requires nothing but grinding away to level up towards a distant victory.  Maybe it got too hard, or boring.  There is only so much you can do.

Quit.  The loser's way out, but keeps you from wasting time.  Time you could be using to be playing something better.
Keep playing. You're not made of weaksauce.  Hard games are hard.  Deal with it.
Get help.  An online tutorial might cover something you missed.  Maybe there is a technique to help you reach your goal faster.  Additionally, sidequests or performing special stunts might open up a new way of playing a previously completed title. 
Gamesaving grace The #2 timesaving option.  If it is only a matter of gold accumulation or leveling up why grind?  Cheat codes might also give you what you need to get the job done faster and make it more exciting in the process.  Don't overuse this one.  The only person you're cheating is yourself.
Break it.  The game had it coming.  You made a purchase and you'll find your amusement somehow.  If the game is lousy enough it will likely have no resale value, so you'll have to fuel your amusement with your imagination.  Snapping a disc is simple and to the point, but inserting a cartridge into a toaster (highly NOT RECOMMENDED) will surely bring forth satisfaction and toxic fumes.  Drink coasters and skeet shooting targets are other alternatives.



Posted on Jul 25th 2008 at 03:40:44 PM by (Marriott_Guy)
Posted under The RFG Pulse, Atari, Nintendo, SNK, Mattel

Best Digital Controller

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A video game or console can be great, but without the right input device who really cares?  Playing a bit off of Tan's article on the Saitek Cyborg 3D Gold USB, The RFG Pulse wants your opinion on the Best Digital Controller.  But first a little history might be in order.

Digital controller technology was the primary method utilized until about the mid 1990's.  To put it simply, this was basically an On-Off technology: push a button, directional button or joystick and a single response was transmitted to the console to execute an action.  The amount of pressure applied was not a factor, as it is in today's analog controllers.

When considering your vote, take into account innovation, control, feel, overall performance and usability.  There were many, many more digital controllers released who did not make the list that you see in this poll.  The most notable missing is the 'pistol' controller for the Bally Professional Arcade - a truly sensitive and responsive controller for its time, but not considered a mainstream system by most gamers.

There are some heavy weights in this poll.  Who will win?  Vote and add a comment to state your case!

Atari 2600 - Joystick



Simple, elegant and easy to use.  A true classic.

Mattel Intellivision



Innovative at the time, allowing complex user input.  The 'circle' pad allowed quick directional input.


Nintendo NES



The introduction of the first gamepad.  The D-Pad exists to this day in our modern controllers.

Sega Genesis



Excellent design and fits like a comfortable pair of shoes.

Nintendo SNES



Slightly small, dog bone design, but introduced us to the 'shoulder' buttons still utilized today.

SNK Neo Geo AES



The mother of all controllers.  This true arcade stick was / is a classic with excellent control.

Comments are always welcomed!  Let's hear from you!



Posted on Jul 20th 2008 at 03:09:10 PM by (Marriott_Guy)
Posted under The RFG Pulse

Best Media Presentation

Getting poll results. Please wait...
Through the years we have seen games come in all sorts of packaging, some pleasant to the eye while others being downright abysmal.  This next installment of The RFG Pulse focuses on the overall appeal of the media's casing - not the performance or content of the format itself. 

When thinking about how to cast your vote, consider how well a particular game package would look in your Room of Doom.  Other items to consider are the durability and artwork of the housing for a respective system.  I did not include the latest CD or DVD game offerings - they pretty much are all the same (except the Xbox's distinctive neon green case).

Some of the pictures depicted below are not entirely indicative of the game case - but you get the general idea.  This is especially true with the Panasonic 3DO and the Neo Geo AES pictures.

Without further adieu, the contenders for the Best Media Presentation.

Sega Genesis



Excellent design, durability and artwork.

Atari 2600



Classic design with easy to read details


Nintendo NES



Great artwork on most games

Sega CD



Excellent design and distinct blue coloring utilized

Panasonic 3DO



Those long boxes were either loved or hated by all gamers.

SNK Neo Geo AES



Those monster carts and 'book binder' casings made you feel good about that big purchase

Comments are always welcomed - state your case on your choice.  Let's hear from you!



Posted on Jul 2nd 2008 at 06:33:57 PM by (TraderJake)
Posted under The RFG Pulse, Feature, E3

So, how much do you care about E3?

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So, some may say E3 isn't quite what it was. Can you blame them? E3 was at its peak one million square feet of gaming overload and booth babes, where gamers would be sweating over the hype of the event and its booth babes. Today, that E3 is no more, and that makes some people sad.

Fret not! There are plenty of up and coming conventions to be had. The one that comes to mind is PAX, which is quickly becoming a replacement for E3. From a news standpoint it's not there, but from the crowds standpoint its there. Of course, there are the venerable shows, like the Tokyo Games Show and Games Convention Leipzig. But, the big bad American Games Conference known as E3 is just a shadow of its former self, and it makes me sad.

E3 is generally a time of gaming news. Chances are that there will be some of those sort of announcements at the event again. But in the internet age, such news comes every day. Did you know E3 is in two weeks? Do you even care?

For me, E3 has lost its luster. Gone are the day of big booths and busty booth babes. Gone are the days of being really, really excited about what might be announced at E3. (MEGATON) It's just not there anymore, but that's what I think. How about you, what do you think about E3? Share my opinion, or perhaps your opinion is a bit darker or sunnier than mine?

E3 is in fact a shadow of its former self, and the shadow the old E3 left behind has lost a lot of what made E3 in fact E3. It's sad, and perhaps the ESA will release that some day and bring back the amazing Trade Show we know and love as E3.



Posted on Jan 4th 2008 at 04:20:27 PM by (Marriott_Guy)
Posted under The RFG Pulse, RCA, Pioneer, Nintendo, Bally, Amstrad, Gakken, Manavox, Atari

As I was writing my next System Overview article, I found myself asking the question "What in the world were they thinking?" when looking at some of the console designs in my Room of Doom. Some are very unique and others are just plain elephant-man ugly. With that image in mind, who will take the home coveted Joseph Merrick Award for worst-looking video game console? The contenders:

Magnavox Odyssey 2

Just what I need - 15 million
keys to play a game.

Amstrad GX 4000


Space-age design or just a cheap rip-off
of the Land Speeder from Star Wars?



Cast Your Vote!!

  Magnavox Odyssey 2
  Amstrad GX4000
  Atari 5200
  Gakken TV Boy
  Nintendo GameCube
  RCA Studio 2
  Bally Professional Arcade
  Pioneer LaserActive


 

Free polls from Pollhost.com




Atari 5200


Hmm... make it bigger and
they will love it - NOT.

Gakken Compact Vision


What in the heck am I supposed
to do with those funky handles?


Nintendo GameCube


Simple design or
designed by simpletons?


RCA Studio 2


Brutal, just plain brutal.

Bally Professional Arcade


Bally should have stuck
to designing arcade machines.

Pioneer LaserActive


"Customer needs assistance in aisle 3.
Fork lift will be required."



                                                                                                                                                                                                                                               
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