RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Oct 26th 2019 at 08:00:00 AM by (Disposed Hero)
Posted under Review, Xbox, PC, Game Pass, Horror, Adventure


While I certainly remember the hype behind The Blair Witch Project and the marketing campaign that led many to believe the film was found footage of real events, I never watched the movie back in the day and truthfully have still never seen it. However, as a huge fan of the survival-horror genre, I couldn't help but feel intrigued when the trailer for a new Blair Witch game was first shown last summer. Thanks to the game being easily available to play, I didn't wait long after its release to give it a try, and I was pleasantly surprised overall.


Continue reading Blair Witch



Posted on Aug 7th 2019 at 08:00:00 AM by (Addicted)
Posted under Hidden Gems, Xbox


A couple of months ago I found myself at Goodwill. As I browsed through the layers upon layers of cables, keyboards, and DVD players I noticed what appeared to be an XBOX logo. Sure enough, there were two Duke XBOX controllers and at five bucks each they seemed like a good deal. As I paid for the controllers and walked out the door I assumed all the controllers needed was a little cleaning. Little did I know they would turn in to the next Retro Repairs project.


Continue reading Retro Repairs: The Duke Controller Rides Again



Posted on Sep 27th 2018 at 08:00:00 AM by (SirPsycho)
Posted under Capcom, xbox 360, xbox, ps4, playstation 4, xbox one, steam, pc, survival horror, sandbox


In 2005, Capcom released Dead Rising for the Xbox 360. Capcom made their entry into the world of High Definition gaming a memorable one, as Dead Rising was like no other game before it. There were a few years around and following the release of Dead Rising where zombies would rule the roost, as games from both large developers like Capcom themselves, Valve, and Activision, had games or popular game modes that had a heavy emphasis on zombies. This popularity also coincided with the rise of indie games on the PC market, and zombie games thrived there for a few years until fatigue inevitably set in. Most of the biggest zombie games and modes were first person shooters, whether it was Nazi Zombies from Treyarch's Call of Duty games, Left 4 Dead, or Killing Floor, running around and shooting zombies made quite a bit of sense.

Capcom is not known for first person shooters, and instead designed Dead Rising in a completely different manner based around what it did know and had recently experimented with. Dead Rising has a third person perspective where combat is more focused around melee weapons. Guns do exist, but they are clumsy to aim and not particularly powerful until the player has completed one of the most difficult challenges in the game, which unlocks the most powerful gun, and overall weapon, in Dead Rising.


Continue reading Spooky Plays: Dead Rising



Posted on Aug 26th 2018 at 08:00:00 AM by (SirPsycho)
Posted under action rpg, playstation, ps4, xbox, xbox one, pc, rpg


2B holding 9S with a 3rd character you don't need to know about yet.

The year is 2003. The PlayStation 2 is lighting up sales charts the likes of which no console had ever seen before. It was now a few years into the console's lifecycle, so games were starting to really flood the market. Square Enix released a game called Drakengard, the first game directed by a now well known eccentric, Yoko Taro. One of the design elements of the game included multiple endings, one of which seems rather nonsensical at first. (The following will include heavy spoilers to one of Drakengard's endings, and the reason for this detailed description will follow soon after.)


Continue reading NieR: Automata



Posted on May 18th 2018 at 08:00:00 AM by (singlebanana)
Posted under Playcast, Conkers, playthrough N64, April, 2018, Rare Replay, XBOX, XBox One


Our fourth game of 2018, was the true definition of a "cult classic." In this month's Playcast, Rich (singlebanana) and Shawn (GrayGhost81) discuss that notoriously bawdy, foul-mouthed, platforming, red squirrel as they breakdown Conker's Bad Fur Day.  Known more in collector circles for its high price, adult content, potty humor, and movie references, the guys ultimately put its gameplay to the test.  Is this early 3-D platformer satisfying, or does it ignite controller chucking frustrations in the boys?  Which version of the game (N64, Xbox [Live & Reloaded], or Xbox One [Rare Replay Collection]) do the guys recommend most?  And does the price of this game justify picking up a copy or throwing your current copy up for sale while the market is high?  The answer to these questions and may more in this @#$%& episode of the RF Generation Playcast. Don't miss it! 

Our 50th episode is NEXT and we want our listeners to send us an audio roast! Congrats, well wishes, and cheap shots are all welcome. Audio should be limited to under 2 minutes, so if you're interested, please contact singlebanana to find out how to send in your piece.  The submission deadline is June 1st.

As always, we are happy to hear your thoughts on this game on our discussion page (linked below). We will respond to your comments and are always happy to discuss the game more. We hope you enjoy our show.  Please be sure to rate and write a review of the show on iTunes to help us increase our listenership. Thanks for the listen!

Episode 49 discussion thread: http://www.rfgeneration.c...18664.msg256455#msg256455

Get the show on Podbean:  http://www.rfgplaycast.com/
On iTunes: https://itunes.apple.com/...ion-playcast/id1038953364
On Stitcher: http://www.stitcher.com/p...ation-playcast?refid=stpr
And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs
And on Twitter: @thesinglebanana, @MrShawnGray & @RFGPlayCast


Continue reading Episode 49 - RF Generation Playcast



Posted on Jan 27th 2018 at 08:00:00 AM by (NeoMagicWarrior)
Posted under Dark Souls, Xbox, Adventure


Praise the Sun! With the announcement of Dark Souls Remastered on the latest Nintendo Direct, I felt it might be time to give a full look at a cult classic, and to explain why it makes it pretty high on my "all-time" list. I know I already did a look at what I don't like (link http://www.rfgeneration.c...About-Dark-Souls-3506.php) but I thought it warranted a focused look at the good parts, especially with a re-release on the horizon.



Continue reading A Brief Look at: Dark Souls



Posted on Aug 22nd 2017 at 08:00:00 AM by (NeoMagicWarrior)
Posted under Farcry, Xbox, review, PS4


After they hyped up fever dream that was Far Cry 3, I really had high hopes for the sequel to one of my favorite gaming experiences in recent memory. I was met with the mixed bag that is Far Cry 4, and somehow I'm not surprised that Ubisoft dropped the ball again...but not in the way they usually do.



Continue reading Far Cry 4



Posted on Aug 20th 2017 at 08:00:00 AM by (GrayGhost81)
Posted under diary, xbox, d4, ace combat


Hello fellow gamers! I couldn't decide on one dedicated topic this month, so I decided to write something that is more like a blog post in the traditional sense. This is just what I've been up to lately. I hope everyone is doing well. Settle in for a nice, breezy read and say, "Hi" in the comments below.



Continue reading What I've Been Up To...



Posted on Jun 13th 2017 at 08:00:00 AM by (singlebanana)
Posted under Playcast, Syberia, PC, XBox, DS, , playthrough, May, 2017


Join RF Generation Playcast hosts, Rich (singlebanana), Shawn (GrayGhost81), and long time RF Generation member and front page contributor, Addicted, as they discuss a popular, point-and-click PC title from 2002, Syberia. This month's Playcast travels through Old World, European communities inhabited by humans and marvelous, mechanical, masterpieces called automatons. In this month's podcast, we take an in-depth look at Syberia's fantastic narrative, beautiful, steampunk art style, and its stripped down game mechanics. This title has received praise from point-and-click enthusiasts, but how does it set on the palates of our fine, gaming connoisseurs? Did this game's messages find their way into the hearts and minds of our participants, or are they simply muddled due to other shortcomings? And can the boys ever figure out how to line up a call correctly? The answers to these questions and many more in this month's episode of the RF Generation Playcast! 

As always, we are happy to hear your thoughts on this game on our discussion page (linked below). We will respond to your comments and are always happy to discuss the game more. We hope you enjoy our show.  Please be sure to rate and write a review of the show on iTunes to help us increase our listenership. Thanks for the listen!

Episode 38 discussion thread: http://www.rfgeneration.c...m/index.php?topic=17835.0

Get the show on Podbean:  http://www.rfgplaycast.com/
On iTunes: https://itunes.apple.com/...ion-playcast/id1038953364
On Stitcher: http://www.stitcher.com/p...ation-playcast?refid=stpr
And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs
And on Twitter: @thesinglebanana, @MrShawnGray & @RFGPlayCast


Continue reading Episode 38 - RF Generation Playcast



Posted on Apr 24th 2017 at 08:00:00 AM by (NeoMagicWarrior)
Posted under Mass Effect, Xbox, PS4, PC, Bioware


Warning: This review contains mild spoilers. I've tried to keep it as vague as possible while discussing things in game, but this article may divulge too much information depending on how much you already know. This is your only warning!

The latest release from Electronic Arts and Bioware is finally here...and they probably should have waited a few more months! Mass Effect: Andromeda had a rocky review cycle, but as we know, some reviewers wouldn't know a good game if it bit them on the face and asked them to collect three parts of an encoded message. However, in this case, the reviewers were right.


Continue reading Mass Effect: Andromeda



Posted on Feb 4th 2017 at 08:00:00 AM by (Disposed Hero)
Posted under Review, PC, PS2, Xbox, Lost Heaven, Open World, Shooter


I have never considered myself to be primarily a PC gamer, but there was a time back in the late '90s and early 2000s when I did a considerable amount of gaming on the PC.  During this time, I played such revered classics as Half-Life, Max Payne, and Deus Ex, all of which I would consider to be among my all-time favorites.  Many excellent games were being released exclusively on PC, and when these titles were later ported to consoles, the results were often lackluster. 

One such game from this era that I have always remembered fondly is Mafia.  Releasing less than a year after the immensely popular Grand Theft Auto III, it may be easy to dismiss Mafia as a cheap knockoff.  While Mafia may resemble the Grand Theft Auto series at first glance, I have always felt that it was the "anti-GTA" game.  Although both games share similarities with their open-world environments, crime-based stories, and emphasis on driving and shooting gameplay mechanics, Mafia's more serious and less satirical tone, focus on realism, and larger emphasis on narrative rather than free roaming sandbox gameplay sets it apart from Rockstar's juggernaut.


Continue reading Mafia



Posted on Jun 9th 2016 at 08:00:00 AM by (singlebanana)
Posted under Playcast, playthrough, PS2, Bully, XBox, Scholarship Edition


Join RF Generation Playcast hosts, Rich (singlebanana), Shawn (GrayGhost81), and Steven (Disposed Hero), as we discuss our May playthrough of Bully, a Rockstar title original released on the PS2.  In this episode, we discuss some of our favorite features and mechanics in the game, differences we noted between the PS2 and 360 versions, the story, music, and give our takes on how this title compares to Rockstar's other releases. If you played Bully with us last month, or if you are interested in possibly adding this title to your collection, this podcast is a must listen. And who knows, if you happened to post on our discussion thread last month, it's possible that some of your thoughts on the game were mentioned!  As always, we are happy to hear any additional points of emphasis on this game, and any critiques on or accolades for the podcast on our discussion page (linked below).  We will respond to your comments and are always happy to discuss the game more.

We hope you enjoy our show.  Please be sure to rate and write a review of the show on iTunes to help us increase our listenership. Thanks for the listen!

Episode 26 discussion thread: http://www.rfgeneration.c...m/index.php?topic=17001.0

Get the show on Podbean:  http://rfgenplaycast.podbean.com/
On iTunes: https://itunes.apple.com/...ion-playcast/id1038953364
On YouTube: https://youtu.be/CCXyL2x04e4
On Stitcher: http://www.stitcher.com/p...ation-playcast?refid=stpr
And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs
And Twitter: https://twitter.com/RFGPlayCast


Continue reading Episode 26 - RF Generation Playcast



Posted on Dec 27th 2015 at 08:00:00 AM by (GrayGhost81)
Posted under reviews, xbox


I am on record as proclaiming that Sin & Punishment: Star Successor on the Nintendo Wii to be an "objectively perfect" video game. The excitement and wonder of that game, as well as the motion and scale of the scenery, left me floored after playing it. I thought it would be a long time, if ever, before I found a game that combined the thrilling gameplay, amazing atmosphere, and grand scale of S&P in the same perfect mixture. I haven't had to search long, as I have just finished my first playthrough of Panzer Dragoon Orta for the original XBox.


Continue reading Panzer Dragoon Orta



Posted on Dec 16th 2014 at 12:00:00 AM by (singlebanana)
Posted under playthrough, 50 Cent, Kid Icarus, NES, XBox, 360, Blood on the Sand, PS3, January 2015


So your 2015 New Year's resolution is to join in and play more of the community playthrough titles, eh?  Well start off January with a bang and hook up with the RF Generation Playthrough Group as they ring in the New Year with a NES cult classic and a lesser known, but fantastic, shoot 'em up, adventure title.


Continue reading January 2015 Community Playthrough



Posted on Jul 26th 2014 at 08:49:29 AM by (bombatomba)
Posted under MechAssault, MechWarrior, BattleTech, FASA, Xbox, original



The MechAssault games released on the original Xbox represent one of the last pushes of the BattleTech franchise towards mainstream popularity.  With all past successful games released on PC, it seems obvious that publisher Microsoft and developer Day 1 Studios (with some input by FASA Interactive) wanted a fresh reboot in the form of a new francise, one that would be playable only one Microsoft's new Xbox console system.  But would this even be possible in a market that seemingly didn't give a rip about Western-style robot sims?



Continue reading MechAssault - The Review


                                                                                                                                                                                                                                               
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