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July/August Community Playthrough: Super Mario RPG
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Topic: July/August Community Playthrough: Super Mario RPG (Read 69548 times)
Addicted
Blog Writer
Posts: 1966
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #270 on:
August 09, 2013, 07:26:01 AM »
The level cap is 30. I hit it for all characters last night. Now to fight the optional boss again.
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Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
russlyman
Blog Writer
Posts: 1353
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #271 on:
August 09, 2013, 12:11:24 PM »
Nice ill have to try this tricks. Going to order some Chinese food and do a quick Goodwill run and level up some more.
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Now your playing with power!
GrayGhost81
RFG Moderator
Posts: 3928
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #272 on:
August 09, 2013, 04:43:33 PM »
Ok got Mario to level 30. Not sure if I want to grind it out for everyone else though. This is getting a little tedious.
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Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #273 on:
August 09, 2013, 04:45:28 PM »
It's amazing to me how much effort you guys are putting into the leveling. Almost everything can be worked around w/ item management.
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russlyman
Blog Writer
Posts: 1353
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #274 on:
August 09, 2013, 04:59:19 PM »
"I don't normally play RPGs, but when I do.I put the balls to the wall with leveling up. "
I just like to. It's OCD for gaming ha
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GrayGhost81
RFG Moderator
Posts: 3928
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #275 on:
August 09, 2013, 04:59:54 PM »
Quote from: Shadow Kisuragi on August 09, 2013, 04:45:28 PM
It's amazing to me how much effort you guys are putting into the leveling. Almost everything can be worked around w/ item management.
Ha, I'm not that smart. I only know how to
HULK SMASH!
my way through games.
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russlyman
Blog Writer
Posts: 1353
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #276 on:
August 11, 2013, 12:16:33 PM »
ughhh I have been roaming around for two days now and can't find where to go next. I'm doing some random side quest here and there but no luck yet. Going to play more when I get out of work at 8 and see if I can make any progress.
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GrayGhost81
RFG Moderator
Posts: 3928
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #277 on:
August 11, 2013, 12:23:48 PM »
Quote from: russlyman on August 11, 2013, 12:16:33 PM
ughhh I have been roaming around for two days now and can't find where to go next. I'm doing some random side quest here and there but no luck yet. Going to play more when I get out of work at 8 and see if I can make any progress.
Where are you and what was the last thing you did?
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russlyman
Blog Writer
Posts: 1353
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #278 on:
August 11, 2013, 12:32:55 PM »
I was in one of the towns and one of Smithys gang stole a star and went to run and the fish pirate guy stopped him and we battled.
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GrayGhost81
RFG Moderator
Posts: 3928
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #279 on:
August 11, 2013, 12:59:38 PM »
I got lost there too. When you beat Yarmovitch you should find the "shed key." Use it to free the real inhabitants of Sea Town. They are in the building that you previously could not get into (front left area of Sea Town). Hope this helps.
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Fleach
Blog Writer
Posts: 2762
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #280 on:
August 11, 2013, 05:35:07 PM »
It looks like most of us have at least 5 stars, or are right around the corner from the fifth one.
The next checkpoint is to grind/catch up/do side quests. We should be finishing up close to the end of the month.
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"Another exciting Canadian"
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GrayGhost81
RFG Moderator
Posts: 3928
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #281 on:
August 11, 2013, 06:05:48 PM »
Just got the sixth star after getting every party member to level 30. I plan to stick with Mario/Geno/Peach for the duration.
I'm pretty sure I'm not alone in thinking I'm just going to finish the game this week. Fleach, you've done a great job with this and I've stuck strictly to your checkpoints so far, but I can see the finish line and there's no more grinding to be done for me.
See ya'll after the end credits!
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Fleach
Blog Writer
Posts: 2762
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #282 on:
August 11, 2013, 06:30:00 PM »
Thanks, man! Glad you had fun.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
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Co-host of the RF Gen PlayCast
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Addicted
Blog Writer
Posts: 1966
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #283 on:
August 12, 2013, 07:52:00 AM »
I had some spare time this weekend and accomplished the following:
8. Defeat the 'Secret Boss' in Monstro Town.
Spoiler
(hover to show)
[img width=700 height=525]http://img.photobucket.com/albums/v136/cisco678/RF/SN851807_zpsbddc6d5a.jpg[/img]
[img width=700 height=525]http://img.photobucket.com/albums/v136/cisco678/RF/SN851809_zps8a5b40dd.jpg[/img]
Used a lot of Rock Candy to win this fight.
10. Complete all 6 puzzle doors in Bowser's Castle.
Spoiler
(hover to show)
[img width=700 height=525]http://img.photobucket.com/albums/v136/cisco678/RF/SN851812_zps48199856.jpg[/img]
[img width=700 height=525]http://img.photobucket.com/albums/v136/cisco678/RF/SN851813_zpsb539845f.jpg[/img]
15. Defeat one of each boss doppelganger.
This was a lot of fun. I made it to Smithy and stopped.
16. One-hit Exor's eye.
@Fleach: As GrayGhost81 stated thanks for hosting this and giving me a push to play through/finish this game.
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Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
Fleach
Blog Writer
Posts: 2762
Re: July/August Community Playthrough: Super Mario RPG
«
Reply #284 on:
August 12, 2013, 08:24:15 AM »
...And Addicted takes the lead with the most achievements so far! Nice work, man!
But there's still time left, Banana (who's just one behind) can still regain the lead. Or someone else can surprise us all. Keep at it guys.
I'm really happy that everyone's having a great time with the game, and thank you for all the kind words.
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"Another exciting Canadian"
Like RPGs and Indie Games? Check out
my blog!
Co-host of the RF Gen PlayCast
http://rfgenplaycast.podbean.com/
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