koola's little side of the internetkoola's little side of the internet

Posted on Oct 13th 2022 at 09:36:21 PM by (koola6)
Posted under Omnifate, Omnifate, game development, GameMaker Studio 2, music, rush



Omnifate has officially been my longest project.

The amount of hours I've poured into this project has almost outshined my amount of hours on YouTube on Switch.

All jokes aside, I've been hard at work on this for about 4 months now. Although the work on the RPG technically started a year ago, I hadn't really been actually doing anything 'til June 2022 due to various reasons.

Making a game isn't hard, honestly; the biggest problem that I've fixed has only took me 2 weeks.
What I find harder is telling the story you actually want to tell. I've had the idea for making a game since about 2020; it started taking shape in 2021; and now here we are with a demo of the game.
When I've watched interviews with game developers, the number one thing I hear is to keep it small. It is incredibly hard to control your excitement about such a project, so you'll often get carried away doing things related to the game, but not working on the actual game.



OMNIFATE has been a big passion project. I'm not really intending to profit off of it.  My goal here is to create a game that I would want to play. I want to see more Earthbound-style games, so I'm making one. If anybody disagrees, that's fine.

So far, development has had its hurdles, but I'm really liking how it's coming along.


Composing the music for OMNIFATE has been really fun, too. In my head, before July 2021, I thought that if anything were to be completed and music was to be done, I would have music commissioned by someone like C418.  But since I composed Wurly, I've been composing my own music and had a better appreciation of video game soundtracks. I've been told by a lot of people that my music is really well done. (Shameless plug but check out my music on Spotify or wherever you stream your music.)

I've been koola, and I know. I made this article way too late.

(Number of bugs: 348,973 and counting...)


Permalink | Comments [1] | Digg This Article |


Recent Entries
Thinking Outside the Box: Unconventional Strategies for Winning Games of Chance (4/4/2024)
Remasters, Remakes, Rereleases, and Remembering the Past (3/30/2024)
The Top 5 Survival Horror Games for the Sega Dreamcast (2/20/2024)
Trombone Champ Is a Good Game (12/30/2023)
Exploring the Infinite Fusion Calculator (12/5/2023)


Comments
 
Keep at it dude 😀

 Login or register to comment
It appears as though you are not a member of our site, or are not logged in.
It appears as though you can not comment currently. Becoming able to comment though is easy! All you need to do is register for the site! Not only will you be able to access any other site features including the forum and collection tools. If you are a registered user and just need to login then you can do so here.

Comment! It's easy, thoughtful, and who knows you might just enjoy it!
                                                                                                                                                                                                                                               
This is koola6's Blog.
View Profile | RSS
Welcome to my little side of the internet! This is where I post game reviews, video-game related things, and stuff about MY game, OMNIFATE. Expect a new article about every month; sometimes I post more than once in a month or take five-month long breaks.

(The schedule is a guideline.)


:)
Blog Navigation
Browse Bloggers | My Blog
Hot Entries
Hot Community Entries
Site content Copyright © rfgeneration.com unless otherwise noted. Oh, and keep it on channel three.