Finally finished Equinox. This game was a smorgasbord of bad video game design. It's isometric perspective without shadows on the platforms so it's very hard to tell where to jump most of the time. Coupled with unforgiving collision detection and it got quite frustrating. Also any time you take a hit you have to restart the room - missed a jump, touched an enemy - back to the start of the room. Conveyor belt floors, hidden platforms, moving platforms all add to the frustration. There is hardly any interesting action and no story outside of the end and what's in the manual.
Oh and it's possible to soft lock yourself out of victory and have to restart the game. I had to force myself to finish this one. Should've let Shaggy have it
https://imgur.com/a/zfJ9TSp