RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

New on the Blogs
Hot Community Blog Entries
Nielsen's Favorites on Channel 4
RF Generation Message Board Welcome, Guest. Please login or register.
Did you miss your activation email?
April 19, 2024, 06:49:28 AM
Home Help Search Calendar Member Map Arcade Login Register
News: RF Generation: Where we play the Power Pad with our feet, not our hands, dagnabbit!

RF Generation Message Board | Gaming | RF Generation Podcasts (Moderators: Crabmaster2000, Duke.Togo, wildbil52) | RF Generation Collectorcast Episode 16.5 0 Members and 1 Guest are viewing this topic. « previous next »
Pages: [1] 2 Print
Author Topic: RF Generation Collectorcast Episode 16.5  (Read 9113 times)
Duke.Togo
Nintender Tape
Director
*****
United States
Posts: 6181


WWW Stats
« on: August 22, 2013, 06:23:43 PM »

The episode is live via the normal places. The YouTube version is still processing... so patience.
« Last Edit: August 22, 2013, 10:44:33 PM by Duke.Togo » Logged

SirPsycho
Naked Koei Dude
Blog Writer
***
United States
Posts: 3255


 Stats
« Reply #1 on: August 22, 2013, 06:24:32 PM »

Sky rockets in flight whooo afternoon delight!
Logged

Women were the reason I became a monk - and, ah, the reason I switched back... - Morte

Well I, for one, plan on discovering the secrets of the multiverse by rubbing cottage cheese on my belly and eating vast quantities of fresh-water fish. Mmm... cheese. -The Nameless One
Zagnorch
Donor
*****
United States
Posts: 10318


 Stats
« Reply #2 on: August 22, 2013, 09:56:09 PM »

16.5, eh?

You guys now doing hour-long videocasts between your usual presentations now, or what?
Logged
Duke.Togo
Nintender Tape
Director
*****
United States
Posts: 6181


WWW Stats
« Reply #3 on: August 22, 2013, 10:06:45 PM »

No video in this one, just not a "standard" show.
Logged

techwizard
Donor
*****
Canada
Posts: 3840


 Stats
« Reply #4 on: August 22, 2013, 11:49:16 PM »

is this the spoilercast?
Logged
Zagnorch
Donor
*****
United States
Posts: 10318


 Stats
« Reply #5 on: August 23, 2013, 06:48:00 AM »

is this the spoilercast?

Hey, ixnay!
Logged
Duke.Togo
Nintender Tape
Director
*****
United States
Posts: 6181


WWW Stats
« Reply #6 on: August 23, 2013, 07:48:06 AM »

I'm sure the front page will be updated soon, but yes, this is our BioShock Infinite spoiler cast.
Logged

Fleach
Blog Writer
***
Canada
Posts: 2762


 Stats
« Reply #7 on: August 23, 2013, 08:07:47 AM »

I've gone beyond the point of no return. Never played the series before but it seems I might have to (and pop some Dramamine).

As Bil mentioned about running to discuss the story with his wife, I've had those moments too with games and I think discussing the story helps you make sense of what happened and what you experienced. It allowed me to bring all the pieces together into some coherent.

I echo Crabby's comment regarding POV. In the first person I automatically feel like that's supposed to be me. In the third person I see the character so I think, "OK the story is about this guy and I can respond to the world in the context of this guy."

Duke even said "they're rowing you" so it's assumed that you are the character (having Booker see his reflection in the water doesn't break immersion for me) so the game should allow you to react to things the way you would. Not incorporating that is a pitfall in my opinion. In the third person it's easier to put yourself in the character's shoes. So it's more possible to act as you're expected to. (Why I had no problem shooting the doctors in the hospital in The Last of Us.)

I have a feeling that this game and The Last of Us and going to be compared and contrasted quite a bit here especially considering that they both strived for immersion into a world that is its own character using different techniques.
« Last Edit: August 23, 2013, 08:38:54 AM by Fleach » Logged

"Another exciting Canadian"

Like RPGs and Indie Games? Check out my blog!

Co-host of the RF Gen PlayCast http://rfgenplaycast.podbean.com/
Shadow Kisuragi
Variant Collector
Director
*****
United States
Posts: 10853
Awards: 2013 Fantasy Football Winner



 Stats
« Reply #8 on: August 23, 2013, 08:39:21 AM »

There ya go.
Duke, thought you had permissions to publish to the front page?
Logged

wildbil52
RFG Moderator
*****
United States
Posts: 2373


 Stats
« Reply #9 on: August 23, 2013, 10:44:55 AM »

I have noticed that killed enemies do disappear quite quickly and are replaced by lock boxes on the pc version the same as on PS3 as Crabby reported.
Logged

Crabmaster2000
RFG Moderator
*****
Canada
Posts: 13564


 Stats
« Reply #10 on: August 23, 2013, 02:58:38 PM »

I have noticed that killed enemies do disappear quite quickly and are replaced by lock boxes on the pc version the same as on PS3 as Crabby reported.

You doubted me? Sad
Logged

Want to see someone barely eke through a whole pile of NES games? Check out my youtube channel: http://www.youtube.com/us...00Crabmaster?feature=mhee

300+ NES games beaten since October 2011

Co-Host of the Rfgeneration Collectorcast:
http://rfgenerationcollectorcast.podomatic.com/
wildbil52
RFG Moderator
*****
United States
Posts: 2373


 Stats
« Reply #11 on: August 23, 2013, 04:40:56 PM »

I have noticed that killed enemies do disappear quite quickly and are replaced by lock boxes on the pc version the same as on PS3 as Crabby reported.

You doubted me? Sad

I would never.
Logged

Duke.Togo
Nintender Tape
Director
*****
United States
Posts: 6181


WWW Stats
« Reply #12 on: August 23, 2013, 11:32:46 PM »

There ya go.
Duke, thought you had permissions to publish to the front page?

I have to submit things for approval.
Logged

nupoile
DB Contributor
***
United States
Posts: 1694
Awards: 2014 Fantasy Football Winner



 Stats
« Reply #13 on: August 23, 2013, 11:36:59 PM »

I listened to it today.

It was mostly confusing as I haven't played Bioshock Infinite.



A while back they talked about this game, I particularly remember the disscusion on the music, on Wired's Gamelife podcast. It was one of these two episodes I think (both have Bioshock talk):

http://downloads.wired.co...io/gamelifereboot_065.mp3

http://downloads.wired.co...io/gamelifereboot_066.mp3

I bet you guys would enjoy listening to them, although, that was all the way back in March and April and a couple hundred podcast's ago for me, my memory is a little fuzzy on them, so I'm making no promises on how much you'd like them  Wink



And Bil, don't be so shy man. If you have something to say, speak up. I know Crabmaster hardly lets you get a word in but maybe if you talk to him off air....
Logged
Fleach
Blog Writer
***
Canada
Posts: 2762


 Stats
« Reply #14 on: August 25, 2013, 08:58:22 AM »

I finished the Spoilercast last night and must say that I really enjoyed it. Sounds like a really deep game if you tune into the subtleties.

Duke mentioned the Songbird theory, and I want to know his take on the matter. I watched the video he alluded to so, Duke, do you think that if you can hear Songbird's screech in BioShock and Infinite that these two games happening alongside one another? Are they two parallel timelines (sort of like what Lost did with the flash forwards?). I know there was a lot of time between the development of the two games, so it could be a serendipitous coincidence but do you think the theory is possible?
Logged

"Another exciting Canadian"

Like RPGs and Indie Games? Check out my blog!

Co-host of the RF Gen PlayCast http://rfgenplaycast.podbean.com/
Pages: [1] 2 Print 
« previous next »
Jump to:  


Login with username, password and session length

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines
Simple Audio Video Embedder

RF Generation Theme derived from YabbGrey By Nesianstyles | Buttons by A.M.A
Valid XHTML 1.0! Valid CSS!
Page created in 0.166 seconds with 24 queries.
Site content Copyright © rfgeneration.com unless otherwise noted. Oh, and keep it on channel three.