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RF Generation Message Board | Gaming | Community Playthroughs (Moderators: techwizard, singlebanana, wildbil52, GrayGhost81, Disposed Hero, MetalFRO) | May Retro Community Playthrough - Donkey Kong Country 1 & 2 0 Members and 1 Guest are viewing this topic. « previous next »
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Author Topic: May Retro Community Playthrough - Donkey Kong Country 1 & 2  (Read 17854 times)
singlebanana
Director
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United States
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« Reply #15 on: May 01, 2014, 08:06:57 AM »

I'll join in.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
 Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean: www.rfgplaycast.com

Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
douglie007
Sega Dreamcast
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United States
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Re:
« Reply #16 on: May 02, 2014, 12:18:36 AM »

I have all 3 I just can play it more if its portable and not taking up the tv Smiley

Sent from my EVO using Tapatalk
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tactical_nuke
DB Reviewer
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United States
Posts: 1394


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« Reply #17 on: May 02, 2014, 12:19:19 AM »

[img width=700 height=700]http://i.imgur.com/WNTVKyg.jpg[/img]

Checkpoint 1 reporting in. This is usually where I'd stop and come back to it as a kid. Incidentally this world is where the difficulty ramps up.

Tips to help with achievements:

Can't get that missing letter in the very 2nd level of the game?
Spoiler (hover to show)

Want to rack up some lives early on for the rest of your trip?
Spoiler (hover to show)
Also:
Spoiler (hover to show)

Beavers in giant millstone wheels getting you down?
Spoiler (hover to show)

Missing a lot of bonus rooms?
Spoiler (hover to show)
Also:
Spoiler (hover to show)

And lastly, don't forget
Spoiler (hover to show)
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techwizard
RFG Moderator
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Canada
Posts: 3840


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« Reply #18 on: May 02, 2014, 12:34:14 AM »

great tips Flee, lots of stuff i didn't know! this is my first time playing the game
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singlebanana
Director
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United States
Posts: 7082


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« Reply #19 on: May 02, 2014, 07:46:42 AM »

I have all 3 I just can play it more if its portable and not taking up the tv Smiley

Sent from my EVO using Tapatalk

Portable you say???

[img width=600 height=358]http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/01/Screen-Shot-2012-01-19-at-3.02.01-PM-600x358.png[/img]
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
 Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean: www.rfgplaycast.com

Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
RetroRage
it's not that bad...You can barely notice it.
Donor
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Posts: 1909


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« Reply #20 on: May 02, 2014, 07:02:20 PM »

I'm in!   Sorry for the late sign up.
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techwizard
RFG Moderator
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Canada
Posts: 3840


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« Reply #21 on: May 02, 2014, 07:19:07 PM »

awesome! no worries with signing up late, anyone can jump in anytime of the month as long as you keep the discussion to the current week's checkpoint or earlier. those playing past the checkpoints should try and hold onto their thoughts until the rest of us catch up to avoid spoilers, but the late-joiners will just have to sort of deal with them Wink
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Raidou
DB Reviewer
****
Australia
Posts: 1100


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Champion of
 
« Reply #22 on: May 03, 2014, 11:43:27 AM »



Up to Snow Barrel Blast.

So far I have gotten all of the hidden exits and all of the KONG letters for each level, which meant an embarrassingly long time at Orangutan Gang because I could only remember 3 of the bonus room locations.  As you can see it's taken me 1:38 so far  As a point of reference, I beat this game a few months ago in under two hours (save file 2).
[img width=300 height=225]http://i1170.photobucket.com/albums/r534/Blood-Spattered_Angel/dkc-progress01.jpg[/img]


I also came across this amusing glitch.

The gnawty-wheel appeared about half a body-length ahead of its original position when its pursue trigger activated, causing it to stop farther forward than it normally should.
[img width=300 height=225]http://i1170.photobucket.com/albums/r534/Blood-Spattered_Angel/dkc-funnyglitch.jpg[/img]

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techwizard
RFG Moderator
*****
Canada
Posts: 3840


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« Reply #23 on: May 03, 2014, 11:47:18 AM »

gotta love glitches like that! if anyone needs help with the gnawty-wheels:
Spoiler (hover to show)
« Last Edit: May 07, 2014, 02:21:42 PM by singlebanana » Logged
RetroRage
it's not that bad...You can barely notice it.
Donor
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Posts: 1909


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« Reply #24 on: May 04, 2014, 10:50:00 PM »

Haven't played this game in over a decade and forgot how irritating Mine Cart Carnage was.  I probably died 15 times or more
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Shadow Kisuragi
Variant Collector
Director
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United States
Posts: 10853
Awards: 2013 Fantasy Football Winner



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« Reply #25 on: May 04, 2014, 10:56:55 PM »

You guys should look up some of the "haunted" DKC videos. SRAM corruption is hilarious.
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tactical_nuke
DB Reviewer
****
United States
Posts: 1394


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« Reply #26 on: May 04, 2014, 11:58:36 PM »

« Last Edit: February 26, 2024, 09:17:32 PM by tactical_nuke » Logged
Raidou
DB Reviewer
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Australia
Posts: 1100


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« Reply #27 on: May 05, 2014, 11:02:12 AM »

Haven't played this game in over a decade and forgot how irritating Mine Cart Carnage was.  I probably died 15 times or more

The good thing about Mine Cart Carnage is...
Spoiler (hover to show)
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Disposed Hero
RFG Moderator
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United States
Posts: 1852
Awards: 2013 RFGeneration KING OF RAGE



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« Reply #28 on: May 05, 2014, 11:37:04 AM »

I played through the first 'world' over the weekend.  It's been ages since I've played this game.  It definitely feels good to revisit this classic from my childhood after all this time.  I've been spreading myself way too thin lately when it comes to my gaming time, but I'm gonna try to make some time for this one sometime today or tomorrow.
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RetroRage
it's not that bad...You can barely notice it.
Donor
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Posts: 1909


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« Reply #29 on: May 07, 2014, 11:39:30 AM »

Checkpoint get!

[img width=700 height=933]http://i1072.photobucket.com/albums/w365/adsanislo/20140507_093735_zps1873c6fd.jpg[/img]
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