RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Aug 9th 2020 at 08:00:00 AM by (singlebanana)
Posted under news, Thank you, Playthrough, Shmup Club, submissions, September, 2020


We interrupt your regularly scheduled masked grocery store shopping to bring you the August 2020 edition of RF Generation's Site News! In this issue, we announce our September Community Playthrough games, reveal our shoot 'em up club title, and of course, thank those members who sent in submissions to our site and registered approvals last month. Thanks for keeping it on Channel 3 and please continue to keep you and your loved ones SAFE!     

REMEMBER: If you have any news about upcoming events or topics that you think the site needs to hear about, please PM singlebanana and put "RFG Site News" in the subject line.  Who knows, maybe your news will make our front page!


Continue reading All Our News Are Belong To You: August 2020 Edition



Posted on Aug 7th 2020 at 08:00:00 AM by (MetalFRO)
Posted under Video Games, gaming, future technology, VR


In the early 90's, when I was a kid, the year 2020 seemed like a far off future that I couldn't imagine. And yet, as an adult, it's here, and it's nothing like I imagined. Where are the flying cars that 1950's and 1960's futurist books promised me? Why is there no space colony on Mars? Why don't we have transporter technology, or replicators from the Star Trek universe yet? Okay, so maybe that last bit is still a couple centuries away, but certainly, the future I saw as a kid is nowhere to be found. Rather, 2020 will probably go down in history as a supreme dumpster fire of a year for more reasons than I care to list.

Instead of focusing on the negativity that has permeated this entire year so far, I thought instead, I'd look to the future, in a roundabout manner, by looking to the past. It's always interesting to see what forward-thinking technologies are invented, marketed, and flop, simply because they're ahead of their time, or people just aren't ready to adopt them yet. By contrast, it's also interesting to think about what the entertainment sphere predicts of the future. Those of us old enough to remember the context of Back to the Future Part II, in particular the scene that sees Marty bragging to a couple young kids that he's pretty good at the Wild Gunman arcade game, will appreciate the irony. In the scene, the kids are seen plugging in an arcade machine, with one exclaiming, "My dad told me about these!" When they couldn't figure out how to play it, Marty McFly picks up the six-shooter light gun and fires away at the screen, only to be told by the kids that having to use your hands was, "like a baby's toy!" Little did the creators of the film realize that the Xbox Kinect peripheral would be a thing in the year 2015, much like they envisioned.


Continue reading Gaming In The Future



Posted on Aug 5th 2020 at 08:00:00 AM by (zophar53)
Posted under Paper Mario, The Origami King, Switch, RPGs


It's a bit hard to believe that it's been 20 years since the first Paper Mario game was released in Japan. As disappointed as I was back then that we weren't getting a sequel to Super Mario RPG (still one of my favorite RPGs of all time), the game we got instead was the next best thing. With a unique new look and a battle system that took a lot of inspiration from its predecessor, the Paper Mario franchise came out of the gate with three excellent titles. Since Super Paper Mario, however, the series has been pretty lackluster. After being sorely disappointed with Sticker Star and put off by the negative reviews of Color Splash, I was hopeful but cautious about the trailers for Origami King. After getting a lot of hands-on time with it over the past couple of weeks, I can say that it doesn't solve all of the problems of those past games, but it gets enough things right that I'm having a lot of fun in this world again.



Continue reading Paper Mario: The Origami King



Posted on Aug 1st 2020 at 08:00:00 AM by (russlyman)
Posted under commercials


So I started a new series on my Youtube Channel where I make commercials for various video game items. I have 3 videos currently out which include, The NES Controller, the SNES Controller, and the game StarTropics for NES.

I will be expanding to other consoles and games in the future. I have also enlisted some of my friends to do guest VoiceOvers on the episodes.


Continue reading Retro Commercials are back



Posted on Jul 30th 2020 at 08:00:00 AM by (ErbBetaPatched)
Posted under Jak 3, Playstation 2, review, PS2


It's here! Time to dive into Jak 3! Thanks to the evolution of this review I now know how I'm going to be handling Perfect Sequels videos in the future. I expected this review to be a lot shorter, and thus expected to be finished with it sooner. Most of the gameplay would have been covered by the last video, so all I would have to do to review Jak 3 would be to cover the new stuff, give a short story description and then call it a day, right? After seeing that my original take on the story was incorrect, I soon realized that a short review wouldn't cut it.



Continue reading Perfect Sequels: Jak 3 l Review The PS2



Posted on Jul 28th 2020 at 08:00:00 AM by (singlebanana)
Posted under Playcast, Corecast, Cannon Spike, playthrough, June, 2020, Concertcast, shmup


In this month's episode, the Playcast and the Shoot the Corecast join forces with Cammy and her Anti-Robot Special Forces to take on an onslaught of robot terrorists in Psikyo's Cannon Spike on the Sega Dreamcast. Rich (singlebanana), Shawn (GrayGhost81), Josh (MetalFRO) and Addicted discuss the ends and outs of this wannabe twin-stick shooter and determine whether this pricey title is one that you need to add to your collection. During the Concertcast segment, the guys choose three bands/artists that they would like to see if breakups and deceased members were no obstacle. We are extremely excited to present this RF Generation site podcast crossover as we play through this action packed title.  Ask yourself, are YOU ready for Baby Mode?

As always, we are happy to hear your thoughts on the games we play our discussion page (linked below). We will respond to your comments and are always happy to discuss the games in more detail. Please be sure to rate and write a review of the show on iTunes and/or Podbean to help us increase our listenership. Thanks for the listen, we hope you enjoy the show!

Episode 75/025 discussion thread: http://www.rfgeneration.c...m/index.php?topic=19322.0

Get the show on Podbean:  http://www.rfgplaycast.com/
On iTunes: https://itunes.apple.com/...ion-playcast/id1038953364
On Stitcher: http://www.stitcher.com/p...ation-playcast?refid=stpr
And follow us on Facebook: https://www.facebook.com/rfgenplaythroughs
And on Twitter: @thesinglebanana & @RFGPlayCast


Continue reading Episode 75 RF Generation Playcast ll Episode 025 Shoot the Corecast



Posted on Jul 26th 2020 at 08:00:00 AM by (Disposed Hero)
Posted under Review, Action, Adventure, RPG, Metroidvania


While I consider myself to be a fan of the 'Metroidvania' genre, admittedly I feel like I haven't played a ton of them and have probably missed out on some that are considered among the best of the genre. Timespinner is one such game that had caught my eye due to its art style and positive reception, and the game's availability via Game Pass meant there were no excuses for not checking this game out. Unfortunately, the game leaving Game Pass in mid-July is what it took to motivate me to finally play it, but I was disappointed and am glad I finally gave this one a try.

Developed by Lunar Ray Games and published by Chucklefish, Timespinner is an action-adventure platformer RPG (Metroidvania) that takes heavy inspiration from the classic Castlevania: Symphony of the Night. Initially crowdfunded through Kickstarter, the game was released on September 25, 2018 for the PS4, PC, and PS Vita, and was later released on Xbox One and Nintendo Switch. The game has been met with mixed to positive reception overall.


Continue reading Timespinner



Posted on Jul 24th 2020 at 08:00:00 AM by (SirPsycho)
Posted under Point and Click, adventure, pc, point and click


Primordia is a point and click adventure game developed by Wormwood Studios and published by Wadjet Eye Games. The game was released on PC in 2012 and received an iOS port in 2016. Point and click adventures really thinned out after roughly the year 2000, but came back quite strongly after a combination of mobile touch screen controls on Nintendo's DS helped developers reach a massive audience, and the rise of digital distribution on PC. The sparse and largely silent scene on PC started to revitalize with modern design sensibilities. The growth of Steam also helped with visibility as many stores were significantly downsizing their physical shelf space for PC games. Digital storefronts are largely immune from this problem.

Primordia is a post-apocalyptic game. But, it goes a bit further than most others and has gone post-human. After the extinction of mankind only robots walk the earth. Players control a humanoid robot named Horatio Nullbuilt and his hand built sidekick Crispin Horatiobuilt. The robots have a patronymic naming system, being given a first name by those who build them, and their last name tells the world who built them. Horatio has some amnesia, he's the fifth version of himself and cannot remember his previous versions. His internal data corruption has affected his name, so it remains partially undefined.


Continue reading Primordia



Posted on Jul 22nd 2020 at 08:00:00 AM by (NeoMagicWarrior)
Posted under Xbox


Warp into hyperdrive Neo's "A Brief Look At" series!

This month, we check out No Man's Sky for the Xbox One!

Check out more of Neo, and the rest of the RFGeneration stream team at http://Twitch.tv/RFGeneration



Posted on Jul 20th 2020 at 08:00:00 AM by (GrayGhost81)
Posted under collecting, selling


Many times when acquiring video games for my collection, I have thought "this will be worth money some day." I rarely put any thought behind what I would do when that some day appeared. The COVID situation and subsequent stay at home orders have caused a rise in video game prices as people stuck at home look for ways to occupy themselves. This price bubble is calling me like siren's song saying "let it all go, NOW is the time." I'm thinking about many things besides just the rising prices. Our lease renews in the winter, and although we don't wish to move it is always a possibility. We literally have an extra bedroom for the game collection, and the more I think about how much that costs us by having a higher rent than we could, the more upset I get with myself. Most of the consoles I have can be played digitally or emulated. Yes, there are pros and cons to that but it is a major factor.


Continue reading Liquidation



Posted on Jul 18th 2020 at 08:00:00 AM by (slackur)
Posted under Evercade


I've had time to give this new system the full run-down at this point. While I'm somewhat philosophically opposed to giving an outright 'review,' I thought it may be worth sharing my take on it.  I'm not delving too much into the technical aspects (which are widely available and the nuances debated) but rather sharing my impressions and thoughts.  I hope this write-up helps those interested!



Continue reading Thoughts On The Evercade and The First Ten Carts



Posted on Jul 16th 2020 at 08:00:00 AM by (Pam)
Posted under video, review, NES


Today I'm reviewing a game that has been a little overlooked due to it being a late release on the NES and being preceded by a much less memorable game. Have you played this one? It's Super Spy Hunter.



Posted on Jul 14th 2020 at 08:00:00 AM by (Duke.Togo)
Posted under Collectorcast, podcast



Bil is handling grown-up reality, so Kelsy and Chris take a bit to catch up and dig into the looming next gen transition. Listen to how our wallets will empty soon!

Get the show at http://www.collectorcast.com
Follow the Collectorcast on Twitter:
https://twitter.com/Collectorcast
Like us on Facebook: http://www.facebook.com/Collectorcast
Stitcher:
https://www.stitcher.com/s?fid=25284&refid=stpr
Apple Podcasts: http://itunes.apple.com/u...collectorcast/id524246060
Google Podcasts:
https://podcasts.google.c...xlY3RvcmNhc3QvZmVlZC54bWw
iHeartRadio:
https://www.iheart.com/po...ion-Collectorcas-30981252
Spotify:
https://open.spotify.com/...ow/6VP51savAVFpTsDo9MdvLb
On YouTube: http://www.youtube.com/c/Collectorcast


Continue reading Collectorcast Episode 54: Sony WiFi Router 5 vs. Microsoft Refrigerator Series X



Posted on Jul 12th 2020 at 08:00:00 AM by (EZ Racer)
Posted under Playstation, Castlevania, Final Fantasy, Resident Evil, RPG, Horror



The Playstation might not have the flagship franchises the way the Nintendo consoles do, but that doesn't mean it didn't have a vast library of excellent games, and that truly came through in the voting for this month's top 20.

While there were a few games that garnered near universal praise, among 9 participants there were over 100 games that received at least one vote.

Participants for this list:

EZ Racer
Misto
singlebanana
bombatomba
shaggy
Crabmaster2000
Disposed Hero
MetalFro
Normatron


Continue reading RFGen Top 20 Games PS1 Edition



Posted on Jul 10th 2020 at 08:00:00 AM by (singlebanana)
Posted under news, Thank you, Playthrough, Shmup Club, submissions, July, 2020, database


We interrupt your regularly scheduled social distancing to bring you the July 2020 edition of RF Generation's Site News! In this issue, we announce our August Community Playthrough games, reveal our shoot 'em up club title, discuss some open staff opportunities, and of course, thank those members who sent in submissions to our site and registered approvals last month. Thanks for keeping it on Channel 3 and please keep you and your loved ones SAFE!     

REMEMBER: If you have any news about upcoming events or topics that you think the site needs to hear about, please PM singlebanana and put "RFG Site News" in the subject line.  Who knows, maybe your news will make our front page!


Continue reading All Our News Are Belong To You: July 2020 Edition


                                                                                                                                                                                                                                               
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