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[img width=558 height=558]http://www.chicagoagent.net/wp-content/uploads/2014/09/awesome-oasis-sofa-in-sofas-crate-and-z1ZoS.jpg[/img] Game System and cat hair not included. Source: Chicagoagent.net So let me assure you, I don't want this to be another "oh, just Slackur going on about multiplayer games and how much fun they all have, blah blah." After reading previous comments and discussions, I want to emphasize that I enjoy writing about local co-op, not to brag about all the fun we have, but because I want to encourage others who would enjoy it. I hope to encourage readers to keep at the long-term work it requires to start up this type of gaming and keep it going, especially in our weird, modern, always-connected-yet-lonely world of adult responsibilities. I know I'm not the only one that misses human interaction as compared to social media.
Continue reading My Favorite Feature on Current-Gen Consoles is the Couch
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Posted on Jun 10th 2015 at 12:00:00 PM by ( SirPsycho) Posted under Wolf Team, sega cd, mega cd, renovation, telenet, tales, namco, camelot, sonic, shining, star ocean, tri ace |
[img width=373 height=384]http://retrocdn.net/images/c/cb/WolfTeam_logo.png[/img] RPG fans have likely heard much more of this composer than they realize. The stars aligned rather early in Motoi Sakuraba's composing career and he became one of the most respected Japanese composers of all time. However, he is one that is seldom discussed when compared to a few of his peers. Progressive rock has always been a massive influence on Sakuraba, and he was in a few bands of this style before he started composing for video games. He started his career by joining two other composers, Masaaki Uno and Yasunori Shiono at a a small, but talented developer called Wolf Team. At first, Wolf Team made games for popular Japanese PC systems of the time, namely the X68000 and MSX systems. The company made games of many different genres, and were known for making high quality games, and well done ports.
Continue reading Composer Compendium: Motoi Sakuraba Part 1: A Pack of Wolves
[img width=110 height=83]http://www.rfgeneration.com/forum/index.php?action=dlattach;attach=6992;type=avatar[/img] Before you begin to dig into another fine GameBoy article by MetalFRO, I would like to take a moment to congratulate this author on his acceptance of a staff writing position. We've been happy to promote some well-written articles from his personal blog and we are looking forward to many more great articles on our front page!
[img width=320 height=311]http://www.museumofplay.org/online-collections/images/Z005/Z00515/Z0051548.jpg[/img] Image shamelessly linked from Museum Of Play. Just look at all the cool stuff on the front cover - Mario is obviously in for a big adventure this time around! It's quite timely that the 2015 edition of Review a Great Game Day is happening as I begin to cover the Game Boy library, especially since I'm trying to get the 5 North American launch titles out of the way in relatively short order. Not that there's anything inherently wrong with them; far from it. In general, the launch library was a demonstration of the baseline for what the Game Boy hardware could do. Ultimately, many subsequent games released for the Game Boy would far and away eclipse the launch titles in terms of scope, size, graphics, sound and gameplay, as we'll discover together through this journey. As most gamers know by now, however, the technical wizardry is only window dressing. If the game isn't fun, it doesn't matter how pretty it looks or sounds. Super Mario Land is a complete package - it looks good for its time, sounds good, and is loads of fun.
Continue reading Super Mario Land, 1989
If you've been following this blog you're likely familiar with this image, which I often use at the start of the article. We felt it did a nice job of getting across what our business does at a quick glace. But what if we wanted to add other products or services to our offerings? How would be communicate that to customers in a simple and straightforward way?
[img width=700 height=432]https://c4.staticflickr.com/4/3887/15272550855_e77fbfaea1_b.jpg[/img]
Continue reading Blog Quest: Re-Branding
Cartridge Plus Calligraphy
Cartigraphy is my chronicling of the artifacts and messages that I've found on cartridges as I expand my collection. These defects, scars, and markings give the games a sense of history. Some of the items in my collection are 30-40 years old. They've "lived" as long as I have. They have stories. Imperfections are a glimpse into the world around the game, and I would like to share those glimpses with you.
Subject 1
Rolling Thunder 3 (Genesis, 1993)
"GREED"
[img width=700 height=525]http://i.imgur.com/shrgQfG.jpg[/img]
[img width=700 height=525]http://i.imgur.com/QJpZvjm.jpg[/img]
If you would like to comment or share your own pieces of Cartigraphy, join the discussion thread here: http://www.rfgeneration.c...x.php?topic=15773.new#new
[img width=700 height=525]http://i.imgur.com/N09EVOB.jpg[/img] When my parents took us to Toys R Us to buy a new Nintendo game when we were kids, one of my favorite parts of that trip was the drive home. Holding the game, looking at the label, exploring the detail and nuance of the box and label art, reading each page of the manual, and even checking out the Nintendo Power special offer cards were all part of the experience of getting a new game. That experience has changed quite a bit over the last 30 years.
Continue reading Why Doesn't it Come With a Manual?
[img width=479 height=466]http://techexcel.com/images/gameRight.gif[/img] Video games are expensive products to make. The multi-million dollar project is not uncommon in the modern game development industry, in fact it's become the standard. It's like proclaiming the cost of production is some kind of bragging right owed to the developer. But now it's become popular to discuss how minuscule a game's team was or how it was made of a six figure budget.
Continue reading Indie is Indie
[img width=450 height=410]http://www.rfgeneration.com/images/games/U-182/bf/U-182-S-00480-A.jpg[/img] Super Mario 3D Land is an entry in the main series of Mario platformers. It was developed and published by Nintendo for their 3DS handheld console in 2011. This release was the first game in the Mario series to utilize stereoscopic 3D, which is what the 3DS's early years were all about! As usual, Nintendo's use of 3D on its own system is of the highest quality, and turning it on adds plenty of depth, which the level designers took advantage of throughout the game.
Continue reading Psychotic Reviews: Super Mario 3D Land
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Posted on May 25th 2015 at 04:00:00 AM by ( noiseredux) Posted under PC |
[img width=700 height=393]http://images.akamai.steamusercontent.com/ugc/535144889617156435/6AEC91D407BF050699415B6F799569E27BE987DE/[/img]
Toren is a game I've been looking forward to for quite some time. We might as well get the Ico comparisons out of the way now, since Team Ico's influence on this game is a big part of why I was anticipating it so much. In tone, story (or lack thereof) and setting, the likeness to Ico is undeniable. But thankfully, Toren never feels like a rip-off, nor does it try too hard to be like a Team Ico title. The developer Swordtales has done a commendable job in creating a unique experience here. But does it succeed at being an enjoyable game? Well, yes and no.
Continue reading Review: Toren
Episode 32 discussion thread: http://www.rfgeneration.c...rum/index.php?topic=15762
We're back with another interview, this time it's Rob Bryant from Sly Dog Studios! We'll discuss his most recent NES homebrew release, The Mad Wizard, along with his other projects and development process. As always, your prolific questions get addressed and Bil and Crabby even manage to jam in some board game talk.
Get the show at http://www.collectorcast.com Follow the Collectorcast on Twitter: https://twitter.com/Collectorcast Like us on Facebook: http://www.facebook.com/Collectorcast On Stitcher (enter Promo Code RFGeneration): http://www.stitcher.com/RFGeneration On iTunes: http://itunes.apple.com/u...collectorcast/id524246060 On YouTube: http://www.youtube.com/c/Collectorcast
Continue reading Collectorcast Episode 32: You Can't Counter Hugs
[img width=400 height=387]http://www.rfgeneration.com/images/games/U-061/bf/U-061-S-04590-A.jpg[/img]
Public Security Section 9, or "Section 9" for short, stands as the most secretive and covert of Japan's Ministry of Home Affairs' internal groups. It exists as an anti-terrorist force capable of both defensive and offensive actions. Its members are considered the "best of the best" in their respective fields, each cybernetically augmented for enhanced abilities in stealth, combat, intelligence, and communication. Basically, these are among the most lethal people on the face of the earth. Their newest member, you, is also considered among the elite, but due to your rookie status in Section 9, you still feel that you have to prove yourself. Luckily, a mission has opened up, allowing you to show off your skills to the other members of Section 9, and thus justify your presence there. Jump into your diminutive spider-like Fuchikoma robot tank and prepare...
What?
Continue reading Ghost in the Shell for PSX
[img width=500 height=500]http://i.imgur.com/1kzHiEj.jpg[/img] RFGeneration has long been a place where both retro and nowtro video game players and collectors can come together and share their love of the games. However, there has always been a little bit of overlap into action figures, toys, comics, beer (I'm lookin at you nupoile), and Table Top games. I thought it would be fun to talk about one of my favorites that I am always trying to get people to play with me.
Continue reading Please Play Arkham Horror With Me
[img width=315 height=320]http://img.gamefaqs.net/box/2/8/3/22283_front.jpg[/img] Image shamelessly linked from GameFAQs. This was a game even your grandmother could love. Every video game console has at least one game that defines it. One title that, above any other, people associate with it. For modern consoles, it's often a launch title that soars above the rest in quality, or a later game that is exclusive to that system. Usually, it's a great game that is universally hailed as something special. For early consoles, that game often happened to be the pack-in title, i.e. the game that came with the system when you bought it. In the case of the Game Boy, that game was Tetris.
Continue reading Tetris, 1989
Been a little while RF, lets just say haven't had much time to blog or post because of my work schedule changing. Currently working shift work so i'm on 12 hr rotating day and night shifts. Nights give me a lot of time to search local classifieds and browse through classifieds on Facebook. Its been a while without picking up any games as well which was weird because for a while i was picking up a couple of games every few days. Then one night i was surfing through the Facebook classifieds. I was going to a nearby city that weekend to see one of my favorite bands perform. I figured i surf through the local classifieds to see if i can find something worth picking up while i was there. So after looking through countless pages a Nintendo pops up with two controllers, zapper, and 32 games. Wow and she was only asking $50 for it all, i commented right away without even looking at the games but i was second one to comment and another guy beat me too it. So....... i looked through the picture of the games and it caught my eye!!! A mint copy of PANIC RESTAURANT along with a few others like Mario Bros, Lo Lo 2, and a few other common but good titles. So i figured id try the dick move and i private messaged the woman and asked if she would sell it to me for more money but she was a honest seller and kept it for the guy who commented first. Alas i figured id try the guy who bought it, if he was a collector he would out right know the steal of a deal he had just bought. So i messaged him and asked if he'd be willing to sell some or all of the bundle he bought. His reply was he'll let me know. So the next day came and to my surprise the guy messaged me back and said he had the bundle but put it on the local Bid site. Oh no, i figured someone would see the game and it would go through the roof. So i bid and i was the highest bidder for quite a while seeing it was only a 24hr auction. Then at the last minute a guy who works at the local retro game store starting bidding. So in the end i bought the bundle for $300 with a hectic last minute of me and the other guy bidding each other up. I paid a little more than i wanted but figured i could resell the console and some games and recoup some of my money. As if the $300 wasn't bad enough i figured id message the original seller and see if they had anything else they were thinking of selling. She messaged me back and said that she had a Super Nintendo she was selling. I asked for a picture and she sent one to me of the games. In this Game lot it included Earthbound, illusion of Gaia , Mario Kart, Super Mario World, Super Mario , All Stars , Donkey Kong Country, Uni racers and a couple of sports games. needless to say i made an offer of $200 and bought that lot as well. It was an expensive weekend for just the gaming portion not including the concert, hotel and gas to get there. Whats the best deals you've found ?
[img width=500 height=453]http://www.rfgeneration.com/images/games/J-060/bf/J-060-S-01875-A.jpg[/img] Help Wanted: Those who prefer to shoot first and ask questions later. Virtua City is looking to hire special detectives for missions that require fast trigger fingers. Recruits will be highly trained and put in great peril as they tackle the most dangerous missions to clean this city's dirty streets. Are you man enough to be a hero? Play as special detectives Michael Hardy and James Cools and take on a huge job that will clean the streets of futuristic, man-made Virtua City.
Again we travel to the lonely lands of Sega's oft forgotten home console, the Saturn. Virtua Cop started its life in the arcade and upon release became the latest in a long string of hits by Sega Amusement Machine Research and Development Department 2, or AM 2, in 1994. Virtua Cop is a genre defining game, as it broke new ground for on-rail light gun shooters by allowing far more interactivity with the enemies, based on where they are struck by a bullet. Different animations and scores come out for hitting different parts of the bodies of Virtua City's criminal scum. The graphics are also full, 3-D polygons, which is obviously what Yu Suzuki and crew used after the massive success of Virtua Fighter a year earlier.
Continue reading Psychotic Reviews: Virtua Cop
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We are a community of collectors, gamers and the likes, and some of us enjoy to let the world know what is on our mind. For those members, we have the community blogs, a place where they can publish their thoughts and feelings regarding life, universe, and everything. Some of those members might even choose to write about gaming and collecting! Whatever they write about, you can find it on their blog. You can either see the latest community blog entries in the feed you see to the left, or you can browse for your favorite blog using the menu above. Interested in having your own blog hosted on RF Generation? It's rather simple, first be a registered member, and then click the "My Blog" link that you see in the navigation above. Following those two steps will certainly get you on your way to blogging.
Sit back, relax, and enjoy our entries, rantings, and completely unrelated series of thoughts. We write for you to read, so we certainly hope that you enjoy our material.
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