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September 12, 2025, 07:13:04 AM
News:
RF Generation: We really love that Sega Dreamcast fishing controller and Sega Bass Fishing.
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Online gaming and motion sensitivity - why Sega was years ahead of its time
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Topic: Online gaming and motion sensitivity - why Sega was years ahead of its time (Read 1123 times)
Tondog
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Posts: 3117
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Online gaming and motion sensitivity - why Sega was years ahead of its time
«
on:
May 04, 2007, 12:20:45 PM »
Check out this article. It's very good stuff.
http://www.gamesradar.com...geId=20070427113554421004
Quote
Sensor bar? Arm waving? All Dreamcast needed was a dearth of badly ported PS2 games with maraca/fishing rod controls shoehorned in and it would still be sold out today*.
BURNED!
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Tynstar
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Re: Online gaming and motion sensitivity - why Sega was years ahead of its time
«
Reply #1 on:
May 04, 2007, 11:38:32 PM »
Sega rocked so hard back in the day.
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Tondog
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Posts: 3117
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Re: Online gaming and motion sensitivity - why Sega was years ahead of its time
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Reply #2 on:
May 05, 2007, 10:33:10 AM »
I agree. Sega was incredible, but they really made some huge mistakes with Sega CD and 32X. I think that combo might have done the most damage to them.
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Fuyukaze
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Posts: 707
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Re: Online gaming and motion sensitivity - why Sega was years ahead of its time
«
Reply #3 on:
May 06, 2007, 11:38:14 AM »
The CD wasnt half the mistake people give it credit for, the 32x on the other hand doesnt even get a quarter the insults it deserves. I've always said it, but the Dreamcast is probly going to be one of the systems we'll see for some time.
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