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RF Generation Message Board | Gaming | Video Game Generation | XBLA titles moving to 400 achievement points 0 Members and 1 Guest are viewing this topic. « previous next »
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Author Topic: XBLA titles moving to 400 achievement points  (Read 8614 times)
Duke.Togo
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« on: March 12, 2012, 08:40:58 PM »

So it is official now: http://xboxlive.ign.com/a...ticles/122/1220552p1.html

My guess is that Indie games will be getting achievements after this, and I'm going to guess at a 200 point level. Anyone else think so?
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Tynstar
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« Reply #1 on: March 13, 2012, 09:57:03 AM »

As long as they dont double the cost of them fine by me.
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NeoMagicWarrior
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« Reply #2 on: March 13, 2012, 10:42:57 AM »

WOO!!! more achievements!!!! hopefully, they update some of the older ones too!
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Shadow Kisuragi
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« Reply #3 on: March 13, 2012, 10:53:27 AM »

Indie achievements would ruin both Gamerscore and Indie development. People would spam the marketplace with crappy apps where you unlock 200 GS just for purchasing their crap and bury decent Indie games from being discovered.
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Tynstar
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« Reply #4 on: March 13, 2012, 11:44:34 AM »

Indie achievements would ruin both Gamerscore and Indie development. People would spam the marketplace with crappy apps where you unlock 200 GS just for purchasing their crap and bury decent Indie games from being discovered.

I agree
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Izret101
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« Reply #5 on: March 14, 2012, 04:23:07 PM »

Indie achievements would ruin both Gamerscore and Indie development. People would spam the marketplace with crappy apps where you unlock 200 GS just for purchasing their crap and bury decent Indie games from being discovered.

I agree

400 GS sounds great!
Indie achievements ehhhhhhh
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MercuryCrusader
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« Reply #6 on: March 15, 2012, 03:16:10 AM »

I love how the IGN comments are turning into yet another flame war over the uselessness of Trophies/Achievements.

"Cheeves...Cheeves never changes." - Fallout 3 (1550G)
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Izret101
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« Reply #7 on: March 15, 2012, 03:18:32 AM »

Fallout 3 was my first(only?) completed PC game for achievements.
It is the Avatar: TLA of GFWL.
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Tynstar
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« Reply #8 on: March 15, 2012, 11:21:20 AM »

Fallout 3 was my first(only?) completed PC game for achievements.
It is the Avatar: TLA of GFWL.

It takes way longer then Avatar.
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Shadow Kisuragi
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« Reply #9 on: March 15, 2012, 11:35:05 AM »

Fallout 3 was my first(only?) completed PC game for achievements.
It is the Avatar: TLA of GFWL.

It takes way longer then Avatar.

A debug command takes longer than button mashing for 5 minutes?
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Izret101
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« Reply #10 on: March 15, 2012, 02:00:57 PM »

Avatar took longer than 5 mins. Getting to that point was 5 mins alone!

What does any of this have to do with 400 GS arcade titles?
I wonder if WP7 games will get the same treatment?
Or if this is in response to phone games being so much cheaper than XBLA and still offering 200 GS.
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MercuryCrusader
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« Reply #11 on: March 15, 2012, 05:27:57 PM »

Fallout 3 was my first(only?) completed PC game for achievements.
It is the Avatar: TLA of GFWL.

Strangely (or maybe not so), it is also my only completed PC game, as far as Xbox Live achievements go. I have a couple of Steam games with 100% achievements, including all three Half-Life 2 offerings, and Duke Nukem Forever.
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Shadow Kisuragi
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« Reply #12 on: March 15, 2012, 09:40:01 PM »

Would anybody who is addicted to achievements/trophies ever play standard games without any reward system again?

Yes. I use achievements as a motivation to play and complete something I normally wouldn't play, but it doesn't stop me from playing a good game otherwise.
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phoenix1967
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« Reply #13 on: March 16, 2012, 03:03:55 AM »

Would anybody who is addicted to achievements/trophies ever play standard games without any reward system again?

I would play them. But they'd likely be given lower priority. However, if another Star Wars: KOTOR would come out on xbox 360 and it didn't have any achievements I'd probably still want to play it. Cool
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hXd
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« Reply #14 on: March 17, 2012, 10:57:41 AM »

I have to say that achievements really changed my outlook on games. It has made me play things that I wouldn't normally play, and stick with games (relatively) longer. It has also made me, on several occasions, forget about games' stories and gameplay, some of the main reasons you should be playing games.

Could I go without achievements/trophies? Absolutely. On some level (pun not intended), I would thank myself for returning to the reasons why I started heavily playing games in the first place- to have fun and enjoy the story/gameplay. People like stallion83 that have made a career out of accruing Gamerscore is a perfect example of how the process of obtaining achievements/trophies have overshadowed the games themselves.

At the same time, reward systems also inject new life into your games once those stories are finished. When you pick up that $60 game you had on preorder for months, only to play through it's 6 hour campaign in one night, you better believe you'd want more reasons to keep playing it. This is where reward systems shine the most- revisiting your titles to complete that one objective that you wouldn't have thought to attempt on an initial playthrough.

It's a delicate and divisive subject, these non-tangible representations of accomplishment. My struggle has always been to find a balance between driving to whore out achievements/trophies, and playing games just to play and enjoy them. I feel as though I'm at a happy medium now, although recently I feel as though my GS could use a little fluffing... Wink
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