RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.




Posted on Feb 4th 2013 at 05:19:08 PM by (Fleach)
Posted under Gaming, Passive, Active, Media Consumption, Video Games

Before I begin I want to thank Slackur for always providing insightful and though-provoking comments to my blog articles. His comment about friends playing F-Zero in a way that defies the conventional approach to the game got me thinking about how I consume and experience my video games. I came to the conclusion that a person can either actively or passively receive their gaming content. My goal here is to start a discussion about how we as gamers and collectors absorb the content of our favourite medium.

[img width=384 height=480]http://thefreeman.net/journal/wp-content/uploads/2011/05/linear_thinking.jpg[/img]

This is not so much an analysis of RPGs themselves, but the way in which I consume them. I would describe myself as a passive gamer in that I stay within the confines of the world and conventions of the games I play. I allow myself to be sucked into the mythology the game presents and let the game reveal its secrets to me. I would compare this to be told an intriguing campfire story that has the audience eagerly waiting to learn the conclusion of the plot. I play games the same way many people watch movies. I search out the narrative techniques utilized by the story, and take the hint when an event is foreshadowed. I still explore all the nooks and crannies of the game environments and think outside the box when it's required of me, but that is where my immersion ends because I play the game the way it was meant to be played.

[img width=700 height=311]http://blog.alesyabags.com/wp-content/uploads/2010/04/linear-green.jpg[/img]

The other camp of gamers, those actively consuming their games, seem to take a completely different approach to the content of video games. Simply put, these people play games the way they weren't meant to. They might try to cause the game to glitch or create their own little game. Returning to Slackur's comment, he recalled friends who would align their vehicles perpendicular to the direction of the track in front of a ramp and wait for another racer to collide into them pushing them up and off the ramp. They would then accelerate off the screen. What a perfect way to play a game in a completely new and inventive way. Active gamers take the game and turn it into something totally their own.

[img width=550 height=305]http://unrealitymag.com/wp-content/uploads/2009/01/assasins-creed.jpg[/img]

For further reading have a look at these articles that I found interesting.

Are games becoming more like TV entertainment?
Passive/active gameplay as design mechanics

I want to know how the RF Generation community receive their gaming content. Do you play the game in the manner you're told to, or do you break the rules and reinvent the game?



Posted on Feb 2nd 2013 at 02:20:01 AM by (noiseredux)
Posted under Sega, Dreamcast

[img width=342 height=338]http://image.gamespotcdn.net/gamespot/images/box/6/1/9/919619_52186_front.jpg[/img]


There was a time when I thought that the shoot-em-up was the dullest video game genre out there. I'm serious. I'm not afraid to admit my ignorance. It's totally true. But there was a chain of events that led me to discover three very important games (at least to my own gamer development). Games that caused me to fall deeply in love with the genre. Not surprisingly all three games were very different from each other -- but those differences caused me to realize that shmups were not the boring "everything is just Space Invaders with different sprites" that I had originally thought.

The first game that led me to this conclusion was Galaga and I was introduced to it as part of Racketboy.com's Together Retro game club back in early 2009. I remember dreading the thought of playing such a game for a full month, but then getting completely sucked into it for 30 days. To this day I consider Galaga one of my favorite games of all time. It's the one game that I seek out the second I find myself inside an arcade. I love the rare chance to get to play this masterpiece on original hardware. And I've since purchased way more Namco Museum collections than I care to admit.

The second game was Chaos Field -- introduced to me here on RFGeneration all those years back when Crabmaster2000 was still doing his "Unloved" series of blog posts. I remember him comparing it to Shadow of the Colossus in space -- a description so odd that I had to look into it. And really the game is odd, or rather unique in that it's basically just a boss rush with stunning music, incredible visuals and a solid dual-field mechanic that is addictive as all get-out.

But the third game I discovered totally on my own.


[img width=700 height=471]http://image.gamespotcdn.net/gamespot/images/2006/012/reviews/919402_20060113_screen001.jpg[/img] [img width=700 height=466]http://image.gamespotcdn.net/gamespot/images/2006/012/reviews/919402_20060113_screen008.jpg[/img]


Shikigami No Shiro II (or Castle of Shikigami II as it's known in America) is a truly unique shmup. Rather than space ships you've got tiny little flying characters, all animated so impressively. The characters are definitely something that the developers Alfa Systems obviously cared a great deal about. Unlike most shmups which offer you three or so ships to choose from, Shikigami II gives you eight. And each character has an insane storyline to play through. Of course if you're playing the DC port it won't matter if you're an English speaker. But the translation (available on the PS2 port) proves that the story is so bat-poop insane that it doesn't even matter if you're following it or not. In fact, you have the option to turn off the dialogue which is often helpful as it can actually interrupt the flow of things.

What really matters is the game. And the game is just incredible to look at. Though the sprites are tiny they are well detailed. And the Dreamcast version does in fact offer a tate mode for those of you (like me) who are deranged enough to have monitors that you can rotate. And trust me it's totally worth it. This game looks incredible in its original vertical display mode. And audio-wise the game offers up one of my absolute favorite shmup soundtracks of all time.


[img width=689 height=480]http://image.gamespotcdn.net/gamespot/images/2006/012/reviews/919402_20060113_screen013.jpg[/img] [img width=700 height=466]http://image.gamespotcdn.net/gamespot/images/2006/012/reviews/919402_20060113_screen017.jpg[/img]


The gameplay is incredible though, and that's why you're really reading this. You've got this tiny little character with an even tinier hit box. Each character (remember there's a lot of them) plays completely differently -- with different "Shikigami Attacks." Believe me when I say that each character can feel like you're playing completely different games. It's a very deep system. But what's even more intense is that you get far more points if you kill an enemy when grazing bullets. This alone adds an insanity to the game that is riveting. It's a truly unreal risk vs. rewards system where you must put yourself in constant danger in order to score higher. And this system alone means that once again, playing the game for score or playing the game for survival are two totally different games.

Though Shikigami No Shiro II is not the true bullet-hell that games (such as releases by Cave) would be later, they are also not quite as borderline old-school as say Psikyo's (Gunbird, etc.) would be. In this sense it's a similar bridge-game from old school and bullet hell though leaning far more toward the latter -- and of course you've got the crazy grazing dynamic to consider. This game is intense, and incredible and highly, highly recommended.



Posted on Feb 1st 2013 at 01:19:18 AM by (noiseredux)
Posted under Sega, Sega CD, Saturn, Dreamcast

So post-holidays meant I had a bit of mad-money to blow. And I had no problem finding a whole lot of awesome Sega stuff to buy with it. Let's take a look...


[img width=600 height=800]http://imageshack.us/a/img41/2748/img20130131193741.jpg[/img]

Some Sega CD games. I'm especially happy to have a copy of Fatal Fury Special.


[img width=600 height=800]http://imageshack.us/a/img138/3820/img20130131193833.jpg[/img]

I found this boxed Lethal Enforcers gun for $10 locally... except look! The box actually has two of them!


[img width=700 height=525]http://imageshack.us/a/img819/5605/img20130131193948.jpg[/img]

A few games for my US Saturn library. Puzzle Fighter FTW!


[img width=700 height=525]http://imageshack.us/a/img51/3951/img20130131194004.jpg[/img]

These Saturn promos were from my RFGen Secret Santa, Tynstar. I've always wanted that Virtua Feeling sampler.


[img width=600 height=800]http://imageshack.us/a/img818/6858/img20130131194359.jpg[/img]

JJGames had an after-Christmas sale, so I nabbed a bunch of US Dreamcast games on the cheap.


[img width=700 height=525]http://imageshack.us/a/img841/3711/img201301311945391.jpg[/img]

A couple of indie games from Goat Store. The Irides is the limited edition which came with that coin and a nice poster (not pictured).


[img width=700 height=525]http://imageshack.us/a/img839/4619/img20130131194603.jpg[/img]

A couple of Dreamcast Japanese imports, also from Goat Store. They were dirt cheap so I couldn't pass them up. July was a Japanese launch title.


[img width=700 height=525]http://imageshack.us/a/img838/5953/img20130131194627.jpg[/img]

Fellow RFGenner dsheinem sold me these -- the one in the sleeve is the less common Version 2.62 Web Browser.


[img width=600 height=800]http://imageshack.us/a/img5/5783/img20130131194654.jpg[/img]

Planet Ring was a PAL exclusive, and the box set comes with a microphone. There's been rumors of this game getting a private server, so I'm all set if it does. This was also snatched from Goat Store at the very reasonable price of $14.


[img width=600 height=800]http://imageshack.us/a/img14/164/img20130131194715.jpg[/img]

This fight pad is not so good, though I guess some folks like the programmable buttons. However, it was only $3 and I already had the box to complete it. Also from Goat Store.


[img width=700 height=525]http://imageshack.us/a/img515/3519/img20130131194744.jpg[/img]

Another boxed VMU, along with a sealed US one. The sealed one came from JJGames, and the blue one I found locally. It's so hard to pass up boxed DC stuff if I see it in my travels.


[img width=700 height=525]http://imageshack.us/a/img7/6850/img20130131194806.jpg[/img]

A boxed US keyboard! I had a loose one, but I really wanted a boxed one to match my Japanese one. The box isn't in the best shape, but again I found it locally at a good price so couldn't leave it behind.


[img width=600 height=800]http://imageshack.us/a/img826/3982/img20130131194825.jpg[/img]

And finally a boxed US controller to match my PAL one. This was also from dsheinem.




Posted on Jan 30th 2013 at 02:28:45 PM by (Crabmaster2000)
Posted under NES Challenge, Wheel of Fortune, Jeopardy, Cowboy Kid, Bo Jackson Baseball, Crash n the Boys Street Challenge

Over this last week I had a few unexpected set backs one of which was work related (where I play most of my games). My boss occasionally goes off the deep end, and, oh boy, did she go off the deep end this week. Seems like things have settled back to normal now and I'm back to it. To make up for some lost time I tackled several more of the game show type games for a few relatively easy victories.

Last time I gave you guys a healthy dose of Wheel of Fortune. This week I'm back with an equal serving of the Wheel joined by several pieces of Jeopdary! for dessert. The plain old Wheel of Fortune plays nearly identical to the two that I played through during last weeks update. The Featuring Vanna White version plays a lot different though. It has a much stronger focus on graphics and being bright and colorful in comparison. Much like Super Jeopardy is when compared to all 3 other versions. Other than the graphical differences and a slightly modified wheel to spin its your basic Wheel of Fortune. Here are the end screens for both of them (where I won myself a brand new kitchen!!):

[img width=642 height=481]http://i280.photobucket.com/albums/kk189/Crabmaster2000/WheelofFortune-Ending.jpg[/img]


[img width=642 height=481]http://i280.photobucket.com/albums/kk189/Crabmaster2000/WheelofFortuneFeaturingVannaWhite-Ending.jpg[/img]


Instead of jumping right into Jeopardy I thought I'd take a quick break and explore a couple other games. The first of which was The Adventures of Rocky & Bullwinkle. I'm not a huge Rocky & Bullwinkle fan, but I did grow up watching old reruns of the show and had pretty fond memories of the series. This game doesn't do ANY justice to the source material. I fee like I'm fairly generous when playing most of these games. After 250+ there is only an extremely small handful of games that I'd genuinely say I thought were absolutely terrible. Rocky & Bullwinkle is unfortunately one of those games. From the controls, to level design, to visuals, to enemies to the music it was just bad all around. The only thing that I can say positive about it is that it was quite short. I'm thankful for that!

[img width=642 height=481]http://i280.photobucket.com/albums/kk189/Crabmaster2000/AdventuresofRockyBullwinkle.jpg[/img]


If you followed me at all last year you'll know I played through several long baseball seasons that only Wildbil52 was brave enough to watch Wink Well I started my baseball season early this year, but fortunately it was only about 2 hours long instead of 10+ times that. Gave Bo Jackson Baseball a go. I'd like to play some of the other ones again for comparison, but it seems like one of the best I've come across yet. Everything is pretty basic, but it all works very well. Its got the tightest controls and that alone is a good enough reason to rank it high on the baseball list.

[img width=642 height=480]http://i280.photobucket.com/albums/kk189/Crabmaster2000/BoJacksonBaseball-Ending.jpg[/img]


The next 3 were the rest of the Jeopardy games on the system. I'm going to lump them all together since they were so similar. The regular and 25th Anniversary games were basically identical. Different titles screen and I'm sure different categories, but otherwise you were playing the same game. Jr had questions that were obviously for a younger audience at least which helps distinguish it from the others. Not much else to say. Its Jeopardy so if you like that sort of thing (I do) then you'll probably get some enjoyment out of them.

[img width=640 height=479]http://i280.photobucket.com/albums/kk189/Crabmaster2000/Jeopardy-Ending.jpg[/img]


[img width=640 height=479]http://i280.photobucket.com/albums/kk189/Crabmaster2000/Jeopardy25thAnniversary-Ending.jpg[/img]


[img width=640 height=479]http://i280.photobucket.com/albums/kk189/Crabmaster2000/JeopardyJr-Ending.jpg[/img]


One of the newest games in my collection is Cowboy Kid, which I picked up earlier in the month. All I knew about it going in was that it was supposedly a fairly unique game. At first it seemed like the gameplay was going to be quite similar to Time Lord. After a bit of exploring it (thankfully) turned out to be quite a bit more enjoyable. There are 6 different outlaws for you to capture in the order of your choosing. Each outlaw is in a different town or settlement. Your job is to explore each area, collecting money and finding items and equipment as you go, and apprehend each of them. Most of the levels involve a bit of exploring and sometimes even puzzle solving. One of the stages it even a scrolling shmup type level. When I played the first mission it seemed like the game was gonna be pretty tough with just a little knife at my disposal. After playing a few more I was able to equip a hand gun and rifle which made the game a lot more enjoyable though. After capturing the first 6 outlaws you are presented with a final outlaw to capture being getting the ending. Pretty neat game overall.

[img width=640 height=479]http://i280.photobucket.com/albums/kk189/Crabmaster2000/CowboyKid-Ending.jpg[/img]


Last up for this update is probably also my favorite, Crash n the Boys: Street Challenge. Its one of those Olympic types games in which you compete in several events trying to get first place overall. There are only 5 events, but all of them control really well and are pretty enjoyable for the most part. In between matches you can also use the medals you've earned during your events to purchase stat boosts or special items ala River City Ransom. Pulling someone under water and beating them until they've drowned is surprisingly awesome! Pretty cool game and one that I've had the pleasure of playing multiplayer in the past. Its a whole lot of fun with a few friends.

[img width=640 height=479]http://i280.photobucket.com/albums/kk189/Crabmaster2000/CrashnTheBoys-Ending.jpg[/img]


2013 NES List

34 Games Beaten over 30 Days

Sesame Street Countdown
Teenage Mutant Ninja Turtles Tournament Fighters
Shooting Range
Space Shuttle Project
Double Dare
Win, Lose or Draw
Othello
Whomp Em
Dragon Fighter
Bugs Bunny's Crazy Castle
Family Feud
Tale Spin
Platoon
Gotcha!
Gun Smoke
Kiwi Kraze
10 Yard Fight
Tom & Jerry
Wrecking Crew
Hatris
Time Lord
Orb 3D
Wheel of Fortune Jr
Wheel of Fortune Family Edition
Captain America and the Avengers
Wheel of Fortune
Wheel of Fortune Featuring Vanna White
The Adventures of Rocky & Bullwinkle
Bo Jackson Baseball
Jeopardy! Jr
Jeopardy!]/URL]
[URL=http://youtu.be/YfR-hBRN6pQ]Jeopardy! 25th Anniversary

Cowboy Kid
Crash n The Boys: Street Challenge

Future Plans - Been putting some time into NES Open Golf and The Black Bass. I'm stalled out on Black Bass at the moment. I've gotten to the final lake/tournament and I don't much too much trouble catching the fish. I just can't seem to get the damn things to appear most of the time. NES Open Golf is just gonna be a matter of time since I have to figure out how to rank up and rank in some decent $$$ to get to $1,000,000.



Posted on Jan 30th 2013 at 01:47:55 AM by (Fleach)
Posted under RPG, Collecting, Categorization, Genre, Gameplay, Narrative, Adventure

In Part 1 of my critique on video game categorization I posed the question "Can the Zelda games be considered RPGs?" My stance is that these games cannot be labeled as Role Playing games on the basis that they do not depict the character growth, statistic building, and depth of narrative required of games of the genre.

[img width=350 height=350]http://pinoytekkie.files.wordpress.com/2012/08/game-genre.png[/img]

The Zelda series no doubt presents many enthralling story lines, but the characters are subject to the direction of the narrative. Consider these games to be akin to a Greek myth in which the hero is a victim of the fate determined by the gods. Like Odysseus, Link must take up arms, embark upon a journey of epic proportions and cope with an unalterable destiny. The characters of Adventure games are driven by the story. RPGs display the opposite. The characters push the narrative forward.

Despite this critical fact that separates Adventure and Role Playing games one cannot argue that both involve playing the role of a hero on an adventure. This is why I am not comfortable with the term "RPG." Modern video games, and even many retro titles, cannot be pigeon holed into just one genre category. A game such as Secret of Mana is rooted in the RPG basics and incorporates gameplay elements from the Adventure genre. Titles that merge these two genres are too conveniently labeled as Action RPG. This does provide insight on the game's play style, but does not accurately identify the game as a whole. My solution to this is to look at the adventure itself, the context in which it takes place, and whether characters grow as the game progresses.

[img width=379 height=386]http://altairandvega.files.wordpress.com/2012/01/monomyth.jpg?w=500[/img]

Narrative Adventure

This is the typical RPG whether it is turn based or played out in real time. These games depict stories which are driven by the protagonist and his or her companions. Character development is illustrated via statistics, but more so in the dialogue or cut scenes. As the characters grow the story becomes deeper much like a film or novel. These games tend to be longer as more time is spent allowing the player to experience the characters and setting. The structure of the narrative often follows Joseph Campbell's Monomyth.

Fantasy Adventure/Action Adventure

The story is set in a fantastical world which has power over the hero. The protagonist's shortcomings do not impact the story; in this case the story predetermines his or her weaknesses. The focus of these games is directed more to the player having to adapt to and overcome challenges presenting by in game obstacles. These games also follow the Monomyth structure, but take the shortened path which is shown in the upper portion of the diagram.

I've enjoyed looking at what constitutes an "RPG" and like that there is no definitive answer. My solution for the categorization problem uses the characters and storyline of the games, as I feel they are integral to a great gaming experience. What are your thoughts on these labels? How do you identify what is and isn't a Role Playing game?



Posted on Jan 29th 2013 at 04:55:52 AM by (nupoile)
Posted under steel battalion, controller

Steel Battalion. That mythical controller/game for the xbox. Much has been written about this beast, a few people have actually seen one. Through a unique set of circumstances, one of these has appeared at my house.

It was agreed that I could borrow this "thing" if I cleaned it. It had been in storage because the owner no longer has an xbox. He must have been keeping it at a RV storage facility, it wouldn't fit anywhere else.

So you can look at this two ways: If you let me borrow something with the promise I clean it, I will do my best by cleaning it inside out or if you leave something with me, I will tear it apart.

Oh yeah, lots of pictures. I know that is good for some and bad for others but I think it is necessary in this case.


Steel Battalion, look at this thing, I mean just look at it.
[img width=700 height=525]http://farm9.staticflickr.com/8515/8425011013_e52d5e1bae_o.jpg[/img]


Continue reading Whats Inside Steel Battalion



Posted on Jan 26th 2013 at 05:33:25 PM by (SirPsycho)
Posted under SirPsycho, atari, nintendo, facebook, valve, ouya, steam box

Is the home video game industry charging headfirst into another market crash?

I ask myself this question because there are so many signs pointing towards another crash when I look back on the previous ones. We are on the cusp of the 8th console generation really getting ready to begin, only Nintendo having dived head first into these potentially treacherous waters. Unlike the 7th Generation, where the current Big 3 stepped in to tango against each other largely without disturbance, they will have competition from fan favorite Valve, as well as some more unknown companies. So let's take a look at some of these and extrapolate the events and lessons learned to the modern era.

In 1977 there was a major crash of the video game market that is largely ignored by the public and even by gamers that were around at this time. The major problems that lead to this crash were centered around the insane popularity of Pong through the early to mid 70's. This game was so popular in the arcades that every company wanted to make a standalone Pong system for home consumers. Even the beloved and mighty Nintendo is guilty of this. By 1977 the market was flooded with so many Pong and dedicated systems that consumers had no idea which ones were good, which were bad, or which one was made by the original creators of the game.

[img width=700 height=350]http://upload.wikimedia.org/wikipedia/commons/3/31/Nintendo-TV-Game-BK6.jpg[/img]
Nintendo's Color TV Game. Exclusive to Japan.

However, one piece of the video game market continued to grow through 1977, the handheld market. If you're a bit younger like me you'll probably remember the Tiger handhelds with crappy LCD screens and primitive beeps for sound. These standalone handhelds are a relic of this growth in the late 70's, and they kept going strong through the 80's with some still being released today. Nintendo had their hit Game & Watch brand of handhelds while they moved into the arcade market and dipped their toe into the home console market with some VCS ports.

But SirPsycho, you may be asking, didn't Atari release their VCS/2600 in 1977? They did, and they managed to survive this crash on the strength of their brands and high quality products they put out in the arcade, which was untouched by this 'crash'. The Atari VCS did not really take off until 1980 when the company secured the rights to port Taito's enormous arcade hit Space Invaders to their system.

So what lessons does this archaic crash have for today's incredibly diverse market? Too many systems on the market at one time is a bad thing for the game consuming public, and all of these systems did roughly the same thing, they all played Pong with fancy names like table tennis, raquetball, handball, they were all the same game at heart though. None of these machines offered interchangable cartridges, the machines that did are not considered Pong consoles even if they had a Pong clone cart.

Even if some upcoming tangential systems secure a foothold in the market, like the Ouya from Boxer8, it is essentially a modernized Pong console if all of their promises and features will deliver. The Steam Box from Valve is roughly the same idea, all digital distribution, firmware updates, and streaming. You push a button or flip a switch to change modes. Valve has a massive leg up on Boxer8 however, a huge, hardcore, and loyal fanbase. There's also the GameStick on Kickstarter right now, which just looks like its an Atari Flashback in USB form.


The Ouya from Boxer8.

The North American Crash of 1983 is highly publicized so I will not write about it much here, but the lessons from it are primarily software related. The crash of 1977 left Atari and Magnavox competing against each other in the late 70's, Magnavox and its Odyssey^2 could not keep up and they bowed out. By the time the '83 crash happened Atari's renamed 2600 was holding a gigantic lead over Mattel, Coleco, and its own 5200 before the ground crumbled beneath them as a result of their own leadership, knocking their two competitors out at the same time.

Low quality software from Atari themselves left fans feeling betrayed so they left the system and company behind. A lot of Atari's veteran talent left as a result of their barbaric employee treatment. A handful of talented developers founded Activision before the crash, and Atari lost a court case against the fledgling 3rd party that lead to a huge growth of 3rd party developers and publishers. There were many new and inexperienced 3rd parties that did not help Atari's case either.

[img width=700 height=868]http://0.tqn.com/d/classicgames/1/0/9/I/-/-/SneakNPeak.png[/img]
One case of a third party bad Atari game.

What markets thrived during the down years between the 1983 crash and the release of the Nintendo Entertainment System outside of Japan? The arcade market entered what could be considered a Silver Age. Long time arcade developers released new, cutting edge machines that kept the fans that built and crushed Atari happy. The PC market really hit its first major stride and many of the initial 3rd parties that began as console developers and publishers for Atari's 2600 and lacked any arcade experience, made a swift move to the home computing market to survive.

There was another swell of parties that entered the console market in the early to mid 1990's seeing Sega's success against Nintendo as a call to action. Philips and 3DO tried and failed. Atari's last gasp with its agile Jaguar fell flat on its face. SNK's high priced Neo Geo could not penetrate the larger market and remained a small, insignificant niche, their steamlined Neo Geo CD not doing much to expand their audience either. Apple and Bandai's partnership led to one of the worst selling systems of all time, the Pippin. Sega themselves proved that console add ons do more to alienate a fanbase than to reinvigorate it.

[img width=460 height=345]http://media.gdgt.com/img/product/11/8im/neo-geo-cd-2i8d-460.jpg[/img]
The Neo Geo CD isn't a bad looking system either.

Now let's take a look at today's market. Facebook has risen to become a powerful social and casual gaming hub, and fallen quite quickly as well, perhaps needing to learn the lessons of the 1983 Crash the hard way. Smartphones have been hyped to threaten Nintendo and its handheld dominance while the 3DS started slowly. Now Nintendo's system is really starting to fly off the shelf, crushing every other system in Japan on a weekly basis. With Pokemon X and Y releasing this year the global market can be expected to fight over incoming shipments of 3DS consoles, perhaps leading to a temporary shortage and more money printing for Nintendo.

News of Sony's patent filing that would essentially eliminate the used game and rental market, as well as social borrowing and trading, is hitting the community hard. Many gamers are already pulling out their pitchforks, even longtime Sony faithful fans. If this is implemented I can see Sony going the way of Sega, maybe not until the 2020's if they try and save themselves and bow out with honor. This patent, if implemented in the PS4, would be the beginning of the end. Sony's recent add ons, the Eye Toy for PS2/PS3, and the Move which uses the Eye Toy sold decently well, but again failed to be a gaming reimagination that they wanted their fans to experience.

Microsoft has been quiet about its 360 successor, already having lost the major advantage it had in the Seventh generation, launching first, to Nintendo's WiiU. But, sales are still strong, especially after the holidays. Their Kinect for 360 has become nothing more than a dance simulator with a few iOS and Android ports that make decent use of the technology. Most real AAA efforts have released to critical failure. Still, I believe Microsoft would be foolish to not show their new console off at a major convention this year. What would be even more idiotic would be if MS released another console that is as sloppily designed and prone to failure as the fat 360s are. Gamers handled it for one generation, they will not deal with it for two in a row.

[img width=640 height=480]http://jamerican.net/JJFiles/Xbox360/HeatsinkMod/xbox360heatsinkmod_2.jpg[/img]
My one true nemesis!

If handled well, and the home console market survives, this could be the time where Valve steps up and knocks one of the current 3 major players out, letting it have an effective stranglehold on PC gaming with Steam, and at least have a slice of pie on the home console front with Steam Box. Of course it would have help from the company in question, Sony and Microsoft look the most vulnerable at the time of this article's writing. If there's one lesson to learn by looking at the entirety of the home gaming, arcade, and handheld market, it is to never bet against Nintendo. There has never once been a worldwide video game crash, for every one that has happened gamers quite quickly moved onto other ways to play, like handhelds, the arcade, or PC gaming.



Posted on Jan 22nd 2013 at 01:30:36 PM by (Fleach)
Posted under RPG, Collecting, Categorization, Zelda, Genre

The first article in my new RPG Analysis series sparked some great conversation about community members' thoughts of the pricing of Role Playing games. We discussed some of our favourite titles and touched upon the timelessness of the genre. One comment, however, stood out from the lot. Addicted cited The Legend of Zelda as the first RPG he had played to completion.

There is no doubt that Zelda series boasts many great games in its catalogue. The debates lies here: can the Zelda games, which commonly accepted as Action Adventure games, be considered RPGs?

[img width=435 height=329]http://1.bp.blogspot.com/-lOi7vxdVW1I/Tudn40_HlfI/AAAAAAAACSs/ciAvg3Hg11k/s1600/Huh_.jpg[/img]



Continue reading Categorization Caveat: Part 1, The Problem



Posted on Jan 20th 2013 at 08:44:50 PM by (noiseredux)
Posted under Saturn, Sega

[img width=550 height=777]http://www.rfgeneration.com/images/games/U-060/bf/U-060-S-02140-A.jpg[/img]


To call myself a "fan" of Puzzle Fighter would be a huge understatement. Since I first picked up the GBA port some years ago to quench a thirst for a portable puzzler, I have ranked it as my favorite puzzle game of all time. And though the gameplay remains the same for each of its various ports, I've for some reason felt compelled to seek out (and beat) almost every version released to date. To this day the only versions I've yet to make it through have been on the PSP and PC. With all that said, I feel like I'm a pretty good judge of the various releases. So let's how the Sega Saturn edition came out, shall we?


[img width=280 height=210]http://image.gamespotcdn.net/gamespot/images/screenshots/2/198852/puzzlefi_screen001.jpg[/img] [img width=280 height=210]http://image.gamespotcdn.net/gamespot/images/screenshots/2/198852/puzzlefi_screen002.jpg[/img]


For those of you unfortunate enough to have never played the game, Super Puzzle Fighter II (there was no part I) has an extremely interesting premise. It's a puzzle game that emphasis a Vs. Mode. You will play against a human opponent or the computer. Each player selects from a roster of super-deformed versions of characters from the Street Fighter and Darkstalkers universes. The goal is to match up colored gems that fall from above and build them up into bigger gems. Sporadically a glowing sphere will drop, and if it touches blocks of its own color it will destroy them -- sending junk blocks over to your opponent. The bigger the gems you create, the more junk you'll send over. This is where the real strategy of the game comes in however. Each character has a different pattern of junk blocks that they send over. Much like in a fighting game, it is just as important to know thy enemy as it is to learn to play well.


[img width=280 height=210]http://image.gamespotcdn.net/gamespot/images/screenshots/2/198852/puzzlefi_screen003.jpg[/img] [img width=280 height=210]http://image.gamespotcdn.net/gamespot/images/screenshots/2/198852/puzzlefi_screen004.jpg[/img]


The Arcade Mode of Puzzle Fighter plays well on the Saturn. The gem explosions are a bit more pixelated than in other ports, though this certainly doesn't take away from the gameplay at all. The music is excellent -- which is usual across the board as far as the various ports go. There is some loading between rounds, though they're not terrible.

If you're playing this without a friend, the real meat and bones of this game is the Street Puzzle Mode. In this mode you must play single rounds with each character to unlock various 'Goodies.' Each character has five Goodies to unlock. These range from pallet-swaps, hidden characters, background music tracks (both original and remixed), art galleries and so on. These are the sorts of extras (especially the hidden characters) that really makes this game a blast to play in single player, and ultimately opens the game up even more. It is not only one of the only games I've cared enough to "100%," but I've done in it multiple times with multiple versions.

Although this review is meant to be about the Saturn edition, I suppose that it's worth mentioning some pluses about other versions for those curious. It is worth noting that the PSN and XBLA versions do look really nice in HD but more importantly allow for online play. The XBLA version was eventually released physically as part of the 360 Capcom Digital Collection if you're not a fan of downloadable games. The Dreamcast version was only available in Japan, however it does support the VGA cable if you wish to import it. Sadly, its online play option is no longer available. And of course the GBA and PSP versions are worth grabbing if you're a fan of portable puzzlers. However the truth is that any version of Puzzle Fighter is going to be recommended by me. And really, any version will give you a great game to play.



Posted on Jan 19th 2013 at 02:29:52 PM by (Duke.Togo)
Posted under Collectorcast, podcast, Duke.Togo, Crabmaster2000, wildbil52, episode 11

Collectorcast
Episode 11 discussion thread: http://www.rfgeneration.c...rum/index.php?topic=11204

How would YOU like to be a guest on an upcoming RFGeneration Collectorcast episode? The winner of this auction will get to join hosts Crabmaster2000, Duke.Togo, and Wildbil52 for an interview. http://www.gamegavel.com/....cgi?show_item=0000715716

This will be your chance to talk about your collection, share your passion for the hobby, and tell Crabby yourself why Super Metroid is great (or not, I suppose if you are one of THOSE people.)

All proceeds from this auction will go directly to support RFGeneration. RFGeneration is supported solely on donations, we have zero advertisements and everything on the site is completely free. Any and all donations go strictly to paying for our server costs. Well, what are you waiting for? GET BIDDING!

Get the show at http://www.collectorcast.com
Follow the Collectorcast on Twitter: https://twitter.com/Collectorcast
Like us on Facebook: http://www.facebook.com/Collectorcast
On Stitcher (enter Promo Code RFGeneration): http://www.stitcher.com/RFGeneration
On iTunes: http://itunes.apple.com/u...collectorcast/id524246060
On YouTube: http://www.youtube.com/user/DukeTogo74

We have talked at length in the past about many of the quirks involved with a collectors persona. Do those oddities manifest themselves into your gaming life also? The three of us reflect on our game playing to see if our collector mentality spills over. Apparently it hits some of us harder than others Wink

We also hope you enjoy the extended Small Score part of the podcast! Extended?!!? Thats correct. With a few generous RFGeneration members donating enough money to the site to reach our coveted featured on the collectorcast target, weve added their latest pickups to the podcast in great detail. So take the time to listen to their finds for the month and hopefully it encourages more people to donate in order to keep the site running smoothly!

Music: Revenge of Shinobi (Genesis/Mega Drive)
0:00 Auction Announcement
2:07 Intro
15:38 Small Scores
2:32:34 Gaming and Collecting Rituals
3:55:15 Closing



Posted on Jan 19th 2013 at 01:41:12 PM by (Crabmaster2000)
Posted under NES Challenge, Orb 3D, Wheel of Fortune Jr, Wheel of Fortune Family Edition, Captain America and the Avengers

After playing through something tough like Time Lord I often like to unwind with something on the lighter side. Since I have had fun in the past with some of the gameshow type games on the NES I thought I'd try my hand at some Wheel of Fortune. Well it turns out I probably sunk more time into the Family Edition than I did playing Time Lord Tongue Its an incredibly short game, and not hard to beat both computer opponents, but I had a hell of a time trying to solve the final puzzle and win my Emerald Necklace. I typically wasn't even familiar with the phrase or person in the answer (except when I couldnt get Donald Trump for some reason). Eventually I was able to get a puzzle that I could answer. I have to say though that there seemed to be a large variety of puzzles since I never saw one repeat in all the time I spent playing.

[img width=641 height=479]http://i280.photobucket.com/albums/kk189/Crabmaster2000/WheelofFortuneFamilyEdition-Ending.jpg[/img]


Luckily in the Jr edition of Wheel of Fortune I had a much easier time. Being Canadian and them throwing Toboggan at me in the final puzzle was pretty nice Wink Got to make off with my new TV and VCR with much less trouble.

[img width=641 height=479]http://i280.photobucket.com/albums/kk189/Crabmaster2000/WheelofFortuneJr-Ending.jpg[/img]


Felt like it was time to try something with a bit more meat on it again so I popped in Orb 3D to check it out. It was very confusing at first, but once you figure out how to control it and what your objective is, its actually a pretty fun game. You basically play Pong with yourself and you have the ability to make the ball change from the foreground to the background mid pass. By doing this you can interact with the objects in the room. There are 30 rooms in total and each one has a special puzzle for you to solve in order to move along. It starts off pretty simple doing things like knocking down a set of bowling pins or winning a game of tic-tac-toe and eventually moves into more complicated puzzles like winning a mini-game of chess or navigating a ball through a maze. Some of the puzzles are challenging, but you have as many continues at your disposal as you need so its not to bad. Definitely one of the more unique titles I've come across.

[img width=641 height=480]http://i280.photobucket.com/albums/kk189/Crabmaster2000/Orb3D-Ending.jpg[/img]


I had originally planned to try the other two Wheel of Fortune games I hadn't tried yet, but after adding the last few games to the personal list I keep I realized the next game I beat would be a milestone (which I'll get to in a minute). So I thought it should be something a bit more epic than a game show. What's more epic than saving the world from Super Villians? I couldn't think of anything so I decided to go with Captain America and the Avengers. I've played this game before and it was pretty tough. This time I read the manual and figured out you can actually level up your characters and earn them some new moves. So right from the get go I did about 20 minutes of grinding and maxed out Hawkeye and nearly maxed out Captain America (Iron Man and Vision have been captured by Mandarin and Wasp is more of an information center). With that taken care of the game becomes significantly more playable.

The game has a map of the US that you can navigate with your characters independently or as a team. In order to play them as a team you have to get them to the same area on the map and beat the level with whoever entered the area second. This again makes the game much more fun as you can swap between characters at any time that you can stand still. They both played a bit different which made them both equally useful in different areas and situations. I tended to favor Captain America during most levels, but Hawkeye was awesome on most boss fights. I don't know how the hell I would have beaten Mandarin with Captain America. Once I did beat Mandarin it turns out he wasn't the mastermind though and it was Red Skull really pulling the strings. So I took off into space for a final battle with Red Skull. It was pretty tough and it ended taking me three really good attempts to finally knock him down while I was on my last hit with my both characters.

[img width=640 height=479]http://i280.photobucket.com/albums/kk189/Crabmaster2000/CaptainAmerica-Ending.jpg[/img]


As I was mentioning above Captain America and the Avengers put me to a milestone. It was the 250th NES game I've beaten and recorded since October 2011!!! I'm quite proud of that number, and even though there are several easy victories in that list there are as many or more challenging ones. I think its a pretty solid list so far. If I can keep up the pace with my 100 in 100 challenge I should be able to surpass 300 games beaten over the next little while. At that point I'll have beaten roughly half of the NES games that I own, which is pretty damn cool if you ask me.

Here is the full list of 250 games beaten. Click on any of them to view the corresponding videos:

Beaten Since Oct.8th

(click on a title to see the video)

Super Mario Bros
Super Mario Bros 2
Super Mario Bros 3
Mega Man
Mega Man 2
Mega Man 3
Mega Man 4
Mega Man 5
Mega Man 6
Castlevania
Adventures in the Magic Kingdom
Duck Tales
Duck Tales 2
Chip 'n Dale Rescue Rangers
Chip 'n Dale Rescue Rangers 2
Felix the Cat
Bugs Bunny Birthday Blowout
Ren and Stimpy Show: Buckaroo$
Double Dragon
Contra
Super C
Contra Force
Power Blade
Power Blade 2
Dynowarz: The Destruction of Spondylus
Metal Storm
Journey to Silius
Air Fortress
Teenage Mutant Ninja Turtles
Blaster Master
Teenage Mutant Ninja Turltes 2
Teenage Mutant Ninja Turtles 3
Legendary Wings
BreakThru
Commando
Guerrilla War
World Games
Snoopy's Silly Sports Spectacular
Caveman Games
DK Classics
Jaws
Ninja Gaiden
Where's Waldo?
Bonk's Adventure
Panic Restaurant
Bubble Bobble 2
Dr. Mario
Bubble Bobble
MC Kids
Batman
Circus Caper
Roller Games
Widget
Tiny Toon Adventures
Tiny Toon Adventures 2
The Jetsons
The Little Mermaid
Monster in my Pocket
Gremlins 2
Kirby's Adventure
Kickle Cubicle
Kung Fu
Yo! Noid
Xexyz
Puss 'N Boots: Pero's Great Adventure
Wall Street Kid
The Karate Kid
Archon
Golf
Super Dodgeball
Super Spike V'Ball
Jakcie Chan's Action Kung Fu
The Three Stooges
Ice Hockey
Tecmo Bowl
Track & Field
Mario Bros
NARC
North and South
Barbie
Battle Chess
The Simpsons: Bart vs. The World
The Flintstones: Surprise at Dinosaur Peak
Snow Brothers
Little Samson
Sky Shark
Ninja Gaiden II
Mike Tyson's Punch Out
The Simpsons: Bart Meets Radioactive Man
StarTropics
Little Nemo: The Dream Master
River City Ransom
StarTropics 2: Zoda's Revenge
The Jungle Book
Castlevania III Dracula's Curse
Mario is Missing
Blades of Steel
Hogan's Alley
Wild Gunman
Burger Time
Silver Surfer
Ninja Gaiden III: The Ancient Ship of Doom
Double Dragon II: The Revenge
Double Dragon III: The Sacred Stones
Ghosts n Goblins
Tetris
Pro Wrestling
Gradius
Zanac
Adventure Island
Karnov
Trojan
Excitebike
Baseball
Spy Hunter
Adventure Island II
Tennis
Battletoads
Shadowgate
Battletoads/Double Dragon
Pinball Quest
Section Z
Godzilla
Hydlide
Marble Madness
Back to the Future
Darkman
Terminator 2
Robocop
Total Recall
Predator
Robocop 2
Robocop 3
Hudson Hawk
Home Alone
Home Alone 2
Batman Returns
Ghostbusters II
Ghostbusters
Die Hard
A Nightmare on Elm Street
The Krion Conquest
Adventures of Dino Riki
Ultima: Exodus
Legacy of the Wizard
Ultima: Quest of the Avatar
Darkwing Duck
Ultima: Warriors of Destiny
Legends of the Diamond
Pro Sports Hockey
Dusty Diamond's All-Star Softball
Yoshi's Cookie
Kick Master
Zombie Nation
Stadium Events
Super Jeopardy!
Joust
Yoshi
Dance Aerobics
Adventures of Bayou Billy
Pipe Dreams
Ski or Die
Werewolf: The Last Warrior
Simpsons: Bart vs The Space Mutants
City Connection
American Gladiators
Roundball 2-on-2 Challenge
720
Athletic World
Super Team Games
Romance of the Three Kingdoms
Gumshoe
Bases Loaded
The Addams Family Pugsley's Scavenger Hunt
Kings of the Beach
The Blues Brothers
Volley Ball
Lode Runner
3D World Runner
Twin Eagle
Dragon's Lair
The Adventures of Rad Gravity
Break Time: The National Pool Tour
Bases Loaded II
Rainbow Islands
Conquest of the Crystal Palace
Peter Pan And The Pirates
Kid Kool and the Quest for the Seven Wonder Herbs
Advanced Dungeons & Dragons: Dragon Strike
Slalom
Wrath of the Black Manta
Race America
Treasure Master
Krusty's Fun House
King's Knight
Mighty Bomb Jack
Bases Loaded 3
Castelian
Flying Dragon: The Secret Scroll
Dirty Harry
Conan
Cobra Triangle
Spider Man Return of the Sinister Six
Tag Team Wrestling
Eliminator Boat Duel
Galaxy 5000
George Foreman's KO Boxing
Ferrari Grand Prix Challenge
Thunder & Lightning
Heavy Shreddin'
Flying Warriors
Rocket Ranger
Roger Clemens MVP Baseball
Bill & Ted's Excellent Video Game Adventure
Destination Earthstar
Street Cop
Short Order/Eggsplode
Star Voyageur
Days of Thunder
Laser Invasion
Silent Service
Back to the Future 2 & 3
Overlord
High Speed
Sesame Street Countdown
Teenage Mutant Ninja Turtles Tournament Fighters
Shooting Range
Space Shuttle Project
Double Dare
Win, Lose or Draw
Othello
Whomp Em
Dragon Fighter
Bugs Bunny's Crazy Castle
Family Feud
Tale Spin
Platoon
Gotcha!
Gun Smoke
Kiwi Kraze
10 Yard Fight
Tom & Jerry
Wrecking Crew
Hatris
Time Lord
Orb 3D
Wheel of Fortune Jr
Wheel of Fortune Family Edition
Captain America and the Avengers


BONUS GAMES:

Assimilate

Future Plans - Besides working on Captain America and the Avengers in the last little while I've also been spending some time with Gun Nac. I beat it relatively easy on the default settings, but it turns out you need to beat it on Expert to get the real ending. That is proving a bit more difficult. I've gotten to the final stage, and even the final boss, but ran out of time. I'm trying to perfect my strategy on a couple specific bosses and figure out the best use of my money and mail bombs. With a bit more time I'm confident it'll fall, but in the mean time I'll probably play some more game shows.



Posted on Jan 18th 2013 at 04:05:14 PM by (engel762)
Posted under Collecting, Game Hunt, Various

Once again Nick and I headed out early in the morning, into the wilderness that is Omaha...  in search of all things great and gaming.  That was Tuesday.  Today, Friday, I sit here in a Nyquil haze... cleaning, taking pictures, cataloging, and stuffing my face with cold pizza.  Ah.. Nyquil... The Green Death.  The Nyquil haze is thanks to contracting only what I can describe as the plague from a coworker, all fun and games, until the Nyquil wears off and the maladies of the plague return with a vengeance.  Anywho, on with the show...

The first image, as seen in the small scores thread, are a pair of CiB SNES Star Wars games.  Super Star Wars and Super Star Wars: The Empire Strikes Back.. Ordered these from Lukie Games on Monday and they arrived Wednesday.

[img width=700 height=393]http://i41.photobucket.com/albums/e254/engel762/2013-01-18_07-43-55_874.jpg[/img]

Next up are some scores from a stop at CD Tradepost on Monday.  Lunar: Silver Star Story Complete, GTA Collectors Edition, Williams Arcade's Greatest Hits, Activision Classics, and Air Combat, all on PS1.  Soul Calibur II and...  Soul Calibur II, different systems.. yeah.  Street Fighter Anniversary Collection for XBox, Virtua Fighter for 32X, and then some Game Gear carts... Sonic the Hedgehog, Sonic the Hedgehog 2, and Streets of Rage.

[img width=700 height=393]http://i41.photobucket.com/albums/e254/engel762/2013-01-18_07-45-18_369.jpg[/img]

[img width=700 height=393]http://i41.photobucket.com/albums/e254/engel762/2013-01-18_07-46-15_867.jpg[/img]

Onward to Tuesday morning...  a trip to HPB yielded a couple strategy guides for Twilight Princess (Gamecube version) and Dirge of Cerberus, as well as couple GC games.  Rogue Squadron II: Rogue Leader, and some weirdo preview disc for Rogue Squadron III.

[img width=700 height=393]http://i41.photobucket.com/albums/e254/engel762/2013-01-18_09-42-02_665.jpg[/img]

After leaving HPB we hit up a couple Gamers locations, one of those new Game Central stores (new to our area at least) that Nick mentioned last week, and Ben's Game Room.

I found Mega Man X7 (PS2) and Tomb Raider II at Game Central.  At Gamers I found Tomb Raider: The Last Revelation, Xenogears, Threads of Fate, Mega Man X6, a copy of GTA collector's edition to fill out the incomplete one I had last week.  At Ben's Game Room I snagged up Tomb Raider, Tomb Raider III w/ strategy guide, a matching controller for the PSOne I got last week, Goldeneye 007, and a lose copy of Super Star Wars (because I'm anal and don't like to open/close boxes over and over when I want to play a game).

[img width=700 height=393]http://i41.photobucket.com/albums/e254/engel762/2013-01-18_08-51-33_418.jpg[/img]

[img width=700 height=393]http://i41.photobucket.com/albums/e254/engel762/2013-01-18_08-52-05_167.jpg[/img]

[img width=700 height=393]http://i41.photobucket.com/albums/e254/engel762/2013-01-18_08-53-46_740.jpg[/img]

It seems the theme for the week was Playstation, with a sub-theme of Tomb Raider.



Posted on Jan 17th 2013 at 04:41:04 PM by (NeoMagicWarrior)
Posted under Backlog, wii, shooter, nintendo

Welcome to what I hope to be a recurring series of blog posts. As i finish games, it seems fitting to throw my 2 cents out to the world....so without further adieu...!


[img width=256 height=366]http://upload.wikimedia.org/wikipedia/en/thumb/6/6a/GeometryWarsGalaxies.jpg/256px-GeometryWarsGalaxies.jpg[/img]
Geometry Wars: Galaxies ~ Nintendo Wii
Average Used Price: 4$


For anyone who hasn't played it in one form or another, geometry wars is a twin stick shooter that revolves around the idea that bright lights and flashing is fun (if any game needs a seizure warning, it is this). Galaxies takes the original game, which had a square arena and a few different enemies, and added more arenas and more enemies. It also brings a new game play element in with a new "companion". You now have a pod that follows your ship around. Depending on what you pick for it to do, it can fly around and collect "geoms", the game's new currency, attack stuff, defend your ship, etc. The game has a ton of levels and has a neat mechanic, where if you have the DS version, you can link the two games together and unlock a special world in both.


[img width=368 height=380]http://imageshack.us/a/img145/1122/dronefq0.gif[/img]

Graphics:9/10
Geometry wars has simple graphics, but what it does have is done well. Lines are sharp. Colors are bright. Even more important is that, even on the wii, there is no slowdown when the screen is swarming with literally hundreds of bullets and enemies.
[img width=700 height=393]http://firsthour.net/screenshots/geometry-wars-galaxies/geometry-wars-galaxies-large-hd.jpg[/img]


Audio: 6/10
The soundtrack consists of generic techno music on a loop....which gets pretty repetitive. The actual sound effects feel very generic as well, and come out sorta "muddy", even on a nicer sound system.

Control: 15/20
The game gives you the option of playing wiimote+nunchaku, or with the classic controller. While playing with the wiimote is "possible", i wouldn't recommend it...ever. Twin stick shooters need two sticks. With the classic controller, the game plays and feels great.

Gameplay: 40/50
Geometry Wars is fun. Period. What are you waiting for? Go play it!

In all seriousness, the game is fun on its own...and the addition to a leveling system for your pod, as well as a ton of levels should keep you playing for days.

With enough time, it'll get stale for a bit...you'll put it away...and then later on pick back up and have as much fun as you started...but the same could be said for many classic arcade games.

Replay: 10/10
Geometry Wars is a game that you will keep on picking up and trying to beat that high score. It has the same addiction level as tetris or pacman, with the game being simplistic, and having a large focus on score. Multiplayer support is great too!

Total 80/100

Geometry Wars: Galaxies is defiantly one to own if you have a wii sitting there collecting dust. At an average used price of about 4$, it's a steal!.....go play it already!

[img width=425 height=590]http://www.blogcdn.com/www.joystiq.com/media/2007/10/asteroids-on-steroids-1-dsf.jpg[/img]

Till next time!
Neo~
Backlog: 271 (63% completed)


P.S: just redid the gameroom! expect a full report eventually!



Posted on Jan 16th 2013 at 02:22:51 PM by (GamerNick)
Posted under Collecting, Finders Keepers, Game Hunt, Treasure Hunt, Buying, Nintendo, Video Games, Small Scores

Hey everyone! Bill & I did some Game Hunting yesterday and I purchased quite a bit and so did Bill.  We had a good day for hunting the sun was shining the weather well it was COLD!  Also the other day Bill and I met up at CD Tradepost and I got rid of a some more movies and some CD's and I purchased some more games in the Buy X Get X Free.  So let's start there at CD Tradepost on Monday I picked up a few Genesis titles I needed to fill my empty boxes that I am working on and yes I will be posting a Sales Thread soon for everything I have for sale including those Genesis boxes that are for sale.  I picked up David Crane's Amazing Tennis, Barkley Shut up and & Jam, Jack Nicklaus Power Challenge Golf, Jeopardy and Revolution X CIB. I also picked up a couple of PS1 Games - Go figure! haha and I also picked up Spyro Enter the Dragonfly Player's Choice GameCube.

Then yesterday Bill and I started off when our usual routine after we stopped at the post office to drop of packages on for Zag and one for Shadow they are on their way guys!  Then we were off to HPB and I found a Final Fantasy Anthology pretty much New Brady Guide for $15.00 any other place I have seen this around here are $30.00.  I also picked up He-Man and the Masters of the Universe Book copyright 1985 - I know not game related but it's nostalgic.  I also picked up a very mint pretty much new but they opened it to verify contents stupid HPB sometimes a GameShark Special Edition for Game Boy Color Pokemon Crystal Edition. As always I will have everything listed and priced in the end.  Then we went on to the first Gamers and Bill picked up a few Atari 2600 & 1 7800 game for me instead of Gas Money and and I picked up Road Rash 3D PS1 Black Label & MEGA MAN 3 on Game Boy!!  For those who don't know the title of my blog this time is for the Mega Man the Theme Song from the Anime in the '90s had the lyrics with "Super Fighting Robot Mega Man." Then we went onto Game Central Prices are all over the place but I got me something very nice and very cheap I got a box for the Atomic Purple Controller N64 System and semi-rare Atari 2600 game called Wabbit, and I purchased Tomorrow Never Dies on PS1.  Then we were off to a second Gamers that we haven't been to for a while and they usually don't have anything but this time they did I picked up Ristar CIB on Sega Genesis, Castlevania II Belmont's Revenge on Game Bo.  I also picked up Chuck Norris SuperKicks Xonox Cartridge my second one --One of Them Will be for sale probably eventually for those interested and finally I picked up Star Wars: The Arcade Game on Atari 5200.  Then our final stop was Ben's Gaming Zone Bill picked up Minty CIB Phantom 2040 SNES for me and Jupiter Strike PS1 Long Box.  Then I picked up Syphon Filter 3 Black label in which I picked up Syphon Filter 2 Black Label at CD Tradepost.  SO here is the run down please comment!!! and pictures to follow.

CD Tradepost - Monday
*Revolution X - Genesis - CIB - $5.00
*Jeopardy - Genesis - $4.00
*Jack Nickalous Power Challenge Golf - Genesis - FREE
*Lost Luggage Apollo - Atari 2600 - $1.00
*Barkley: Shut up & Jam - Genesis - FREE
*David Crane's Amazing Tennis - FREE
*Sypro Enter The Dragonfly - GameCube Player's Choice (yuck) - FREE
*Thunderstrike 2 - Long Box PS1 - $5.00
*Syphon Filter 2 - Black Label PS1 - Free
*2 more GBA Cases - $0.20 a piece

Half Price Books - Tuesday
*Final Fantasy Anthology - BradyGames - $15.00
*He-Man and The Masters of the Uinverse Book - $1.00
*GameShark Special Edition Pokemon Crystal - $5.00

Gamers #1 - Tuesday
*Road Rash 3D - Black Label PS1 - $4.50
*Mega Man III - Game Boy - $11.50!!
*Crossbow - Atari 2600 - Gas Trade
*Double Dunk - Atari 2600 - Gas Trade
*H.E.R.O. - Atari 2600 - Gas Trade
*Kangaroo - Silver Label Rerelease - Gas Trade
*Kool-Aid Man - Atari 2600 - Gas Trade
*Solaris - Red Label Atari 2600 Rerelease - Gas Trade
*Space Invaders - Silver Label  Atari 2600 - Gas Trade
*Karateka - Atari 7800 - Gas Trade

Game Central -
*Tomorrow Never Dies - Black Label PS1 - $7.00
*Wabbit - Atari 2600 - Semi-Rare - $3.00
*N64 Atomic Purple Controller System Box - $5.00

Gamers #2 -
*Ristar - Sega Genesis CIB - $15.00
*Castlevania II: Belmont's Revenge - Game Boy - $9.00!!
*Chuck Norris SuperKicks - Atari 2600 - $1.50
*Star Wars: The Arcade Game - Atari 5200 - $1.50

[img width=700 height=526]http://i861.photobucket.com/albums/ab172/niceguy1283/GameHuntJanuary2013Part11.jpg[/img]

[img width=700 height=526]http://i861.photobucket.com/albums/ab172/niceguy1283/GameHuntJanuary2013Part12.jpg[/img]

[img width=700 height=526]http://i861.photobucket.com/albums/ab172/niceguy1283/GameHuntJanuary2013Part13.jpg[/img]

Hope you all enjoyed this blog again please comment.



Posted on Jan 16th 2013 at 01:41:36 AM by (SirPsycho)
Posted under Rampage World Tour, why did i play this, sirpsycho



This is a series where I read the story and sometimes the character section of the manual of some random video game, in a dramatic fashion. The main goal is to bring attention to how good or bad some of the manual stories can be, and also how well they can prepare a player for a game.

Of course sometimes the dramatization ends up being completely uncalled for, and that's where the real fun begins.

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