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RF Generation Message Board | Gaming | Community Playthroughs (Moderators: techwizard, singlebanana, wildbil52, GrayGhost81, Disposed Hero, MetalFRO) | September Modern Community Playthrough - Ico 0 Members and 1 Guest are viewing this topic. « previous next »
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Author Topic: September Modern Community Playthrough - Ico  (Read 16185 times)
techwizard
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« Reply #75 on: September 22, 2014, 10:24:04 PM »

more changes! i'm glad that our Ico recording was delayed then because that just adds to that part of the discussion, i have another change that a friend playing the remake told me about. things like this are why i really prefer playing the earliest form of a game first where possible.

for the camera i had no issue with getting lost, my issue was with platforming. i missed quite a few jumps solely because the camera wouldn't stay where i wanted it too and would jump around when i tried to move it. it was also really annoying trying to find Yorda when she was carried off by the flying shadow monsters at times.
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bombatomba
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« Reply #76 on: September 27, 2014, 08:57:19 PM »

The camera might have been worse in Ico, but because I didn't have to move it very often I considered it superior to SotC's camera. I found that in Ico objects or places of interest were always made clear by the camera and I rarely felt lost. This gave me a sense of direction, whereas the camera in SotC excelled at providing a sense of size but fell short in terms of visual cues hinting at the next destination. Maybe this was a design choice.

I think you hit nail on the head, buddy.

So I beat ICO and am now having that special brand of end-game depression, where I want to play something but everything just seems blah.  About ICO, I think I originally wanted to approach playthrough with a fresh mind, hoping to rediscover an old gem.  Alas, while it was fun rediscovering, I apparently have such muscle memory with this game that I didn't have any problems at all.  When I felt a little lost I just tooled around a bit until I remembered what to do.  The one part I had forgotten was the ending, which was more bittersweet than anything because I had convinced myself at some point that this game had the Japanese ending (for the record, I am playing the PS2 copy). Bummer, but that is what Youtube is for.  I now place ICO back on the shelf where it will sit for another decade.

However, I can't wait to get everyone else's impressions.
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"Thou mayest all thy troubles now forget,
    Th'Imperi'l knaves have been outrun at last."

- Han Solo
techwizard
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« Reply #77 on: September 27, 2014, 10:52:26 PM »

glad to hear you finished it Bomba! i agree that once you've done the puzzles once it really doesn't take much to remember how to do them again, even though the first time can be really difficult.
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techwizard
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« Reply #78 on: October 01, 2014, 07:19:30 PM »

Thanks to everyone who participated this month! I hope you all enjoyed this very unique PS2 experience.
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