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RF Generation Message Board | Gaming | Video Game Generation | Stalled Engine the Turbo Grafx turns 25 - Gamasutra Article 0 Members and 1 Guest are viewing this topic. « previous next »
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Author Topic: Stalled Engine the Turbo Grafx turns 25 - Gamasutra Article  (Read 951 times)
Addicted
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« on: September 17, 2014, 07:38:03 AM »

This is a great article on the story of the Turbo Grafx:

http://www.gamasutra.com/...ine_the_turbografx16_.php

In a meeting, Hudson staffers asked EA's team if it was up to the task of developing great CD-ROM games -- "we didn't think EA was that at the time, obviously, or otherwise we wouldn't have to ask them so deeply," says Greiner. "EA took offense to that -- they kind of walked out of the meeting and said, 'How dare you question us?'"
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Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
retrosportsgamer
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« Reply #1 on: September 19, 2014, 03:15:00 PM »

Great article - just popped in to share it myself.

Amazing how TTi dropped the ball after they split from NEC. Such a shame because the article really puts over how passionate the US group was about the product, just no support from Japan. They really wanted a US Rondo of Blood release also.
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shaggy
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« Reply #2 on: September 20, 2014, 08:01:19 AM »

Man, great article.  I loved the TurboGrafx.  It looked like it could have competed but Japan pissed it away.  Things could have been different...
« Last Edit: October 09, 2014, 09:26:10 PM by shaggy » Logged

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bombatomba
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« Reply #3 on: September 20, 2014, 09:17:37 AM »

In a meeting, Hudson staffers asked EA's team if it was up to the task of developing great CD-ROM games -- "we didn't think EA was that at the time, obviously, or otherwise we wouldn't have to ask them so deeply," says Greiner. "EA took offense to that -- they kind of walked out of the meeting and said, 'How dare you question us?'"

Talk about arrogance.  Crap.  What a missed opportunity.

Awesome article.  I just finished Service Games The Rise and Fall of SEGA and they had a section on the Turbo, and how originally Nintendo and SEGA were quite worried when they heard NEC was entering the Western market, due to their enormous resources and clout.  Luckily enough for them resources in Japan don't necessarily translate to everywhere else, or perhaps things might have been different.  Too bad.  Imagine what would have happened had things been different, and NEC would have been forced to call their next system the "TurboGrafx-32" and explain why is actually a 32-bit system and not 16.

UPDATE: Since reading this article I've spent quite a bit more time watching T16 videos and even rediscovering the old kiosk video I'd stare at whilst at Toys R Us.  Thanks, Addicted!
« Last Edit: September 21, 2014, 05:08:50 PM by bombatomba » Logged

"Thou mayest all thy troubles now forget,
    Th'Imperi'l knaves have been outrun at last."

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