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RF Generation Message Board | Gaming | Community Playthroughs (Moderators: techwizard, singlebanana, wildbil52, GrayGhost81, Disposed Hero, MetalFRO) | December 2015 Run N' Gun Competition 0 Members and 1 Guest are viewing this topic. « previous next »
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Author Topic: December 2015 Run N' Gun Competition  (Read 39085 times)
Fleach
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« Reply #105 on: December 06, 2015, 01:22:23 AM »

is it too late to join ? I just got my Streaming computer built and want an excuse to do more then my Sega on Thursday.

If your streaming computer has Steam check out Gunman Clive. It's also a western style run n gun.
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"Another exciting Canadian"

Like RPGs and Indie Games? Check out my blog!

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douglie007
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« Reply #106 on: December 06, 2015, 07:37:27 AM »

is it too late to join ? I just got my Streaming computer built and want an excuse to do more then my Sega on Thursday.

If your streaming computer has Steam check out Gunman Clive. It's also a western style run n gun.

I stream from real NES hardware Smiley I will check it out.   I played some last night, and wow I suck at Contra I have not made it to the end of the first stage yet.
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MetalFRO
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« Reply #107 on: December 06, 2015, 02:54:41 PM »

Disposed - very nice! You've definitely set the bar for the rest of us slops!
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GrayGhost81
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« Reply #108 on: December 06, 2015, 05:48:19 PM »

Put me down for 115900. Made it to the snow level.

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Disposed Hero
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« Reply #109 on: December 06, 2015, 06:47:00 PM »

This is a personal triumph for me.  Today I beat Contra without continuing and no Konami code!



And just in case any of you were creeping up on my score, I'll raise the bar again by just a tad:

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MetalFRO
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« Reply #110 on: December 06, 2015, 09:11:52 PM »

Congrats, man, that's quite a feat! I've only ever been able to down the game with the code thus far. You've given the rest of us a real run for our money!
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Disposed Hero
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« Reply #111 on: December 06, 2015, 09:31:02 PM »

I'm actually playing Contra right now in co-op with a friend, and it is so much more difficult with two players.  We've given it 3 or 4 good attempts but haven't beaten it yet.  We're getting further and further each time though.
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JerryGreenwood
Do you even Sega?
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« Reply #112 on: December 07, 2015, 08:03:35 AM »

@Disposed - Very nice, that's a difficult feat!! 2 players is tough because you both need to be on the same page. You can't have someone run ahead too far because the tail man will often get hit from behind if he doesn't have enough screen behind him.
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singlebanana
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« Reply #113 on: December 07, 2015, 08:59:08 AM »

@Disposed - Very nice, that's a difficult feat!! 2 players is tough because you both need to be on the same page. You can't have someone run ahead too far because the tail man will often get hit from behind if he doesn't have enough screen behind him.

Agreed. And the Waterfall level is especially more difficult. If you leave your partner behind, you can kill him by going too far up screen.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen Retro Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean: www.rfgplaycast.com

Complete licensed NA NES, U.S. SMS, and Microvision sets!, 12 for 7800, 25 for 5200, and 44 for Colecovision.
Fleach
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« Reply #114 on: December 07, 2015, 09:22:55 AM »

@Disposed - Very nice, that's a difficult feat!! 2 players is tough because you both need to be on the same page. You can't have someone run ahead too far because the tail man will often get hit from behind if he doesn't have enough screen behind him.

Agreed. And the Waterfall level is especially more difficult. If you leave your partner behind, you can kill him by going too far up screen.

Haha! That's what I kept doing when I played Contra on Bil's Playchoice. Crabby and I did a co-op run and on the waterfall stage I kept going to fast which caused the screen to scroll up. I also died A LOT from getting hit by enemies, but we had fun.
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"Another exciting Canadian"

Like RPGs and Indie Games? Check out my blog!

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FatherJack
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« Reply #115 on: December 07, 2015, 02:41:51 PM »

Just a small improvement


* Contra (USA)_001.png (0.97 KB, 256x240 - viewed 221 times.)
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singlebanana
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« Reply #116 on: December 07, 2015, 02:44:34 PM »

Just a small improvement

Nice!  Everyone, please be sure to check your scores in the initial post. I think I have kept them pretty up to date.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen Retro Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean: www.rfgplaycast.com

Complete licensed NA NES, U.S. SMS, and Microvision sets!, 12 for 7800, 25 for 5200, and 44 for Colecovision.
EngineerMike
Turbo Duo
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« Reply #117 on: December 07, 2015, 06:48:07 PM »

Reminds me of when I played Contra co-op, as a kid. Someone would always yell "Screen!" to let the other person know, they were getting too far, and needed to wait for the second player.
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7% of the licensed NES library left to collect!
douglie007
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« Reply #118 on: December 07, 2015, 07:06:42 PM »

http://imgur.com/VtNvvyB i suck, but its my best so far
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Fleach
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« Reply #119 on: December 07, 2015, 07:50:41 PM »

That's not too bad. This game is tough so every score is an achievement.
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"Another exciting Canadian"

Like RPGs and Indie Games? Check out my blog!

Co-host of the RF Gen PlayCast http://rfgenplaycast.podbean.com/
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