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RF Generation Message Board | Gaming | Community Playthroughs (Moderators: techwizard, singlebanana, wildbil52, GrayGhost81, Disposed Hero, MetalFRO) | October 2018 Shmup Club - 1942 0 Members and 1 Guest are viewing this topic. « previous next »
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Author Topic: October 2018 Shmup Club - 1942  (Read 198 times)
MetalFRO
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« on: September 11, 2018, 09:17:16 AM »


The year? 1942. The place? Over the Pacific Ocean. Destination? Tokyo. You are a pilot in the US Air Force. Your mission? Reach the Japanese airbase and eliminate their fleet. Are you up to the challenge? Can you prevent further destruction to US forces?

1942 was developed by Capcom, and released in 1984, by Capcom themselves in some regions, and by both Midway and Romstar in North America. It's among the earliest vertical scrolling shoot-em-up games, and one that helped establish the formula that would be the standard through the 1980's. Despite being eclipsed 3 short years later by its successor, 1943: The Battle of Midway, 1942 still stands as an important game in the genre. Whereas nearly all shooting games up to this point had focused on space flight or combat, Capcom's 1942 was the first to focus on more real, down-to-earth warfare, with planes instead of spacecraft. Also, it was a bold move for a Japanese developer, as it plays from the perspective of an American fighter pilot, in pursuit of Japanese pilots, and ultimately, leading to the destruction of the Japanese air fleet.

1942 was ported and converted to a number of different systems. It was an early release for the Famicom and NES, and appeared on Nintendo's Game Boy Color a number of years later. Several microcomputers received versions: the MSX, PC-8801, ZX Spectrum, Amstrad CPC, and Commodore 64, with the last one receiving a custom soundtrack. Other notable versions include a conversion for the Windows Mobile platform. The game was part of the Capcom Generations series, showing up in volume 1 on the Sega Saturn, and in the collection on PlayStation, though only in Japan, in both instances. It's also included in several iterations of the Capcom Classics Collection releases on PlayStation 2, Xbox, and PSP. And finally, the arcade version was even available on the Wii virtual console.

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MetalFRO
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NES:
Game Boy Color:
PS2:
Xbox:
PSP:
Commodore 64:
Wii VC:
Arcade:
« Last Edit: September 14, 2018, 11:11:18 PM by MetalFRO » Logged

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« Reply #1 on: September 11, 2018, 11:16:00 AM »

I'm in of course.
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Stephen Kick: “The thing about classic games was that they were the first for an entire generation. Successive works are going to be important to individuals and even to groups, but never to a whole generation in the same way.”
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« Reply #2 on: September 11, 2018, 08:18:12 PM »

I'll be on NES
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Duke.Togo
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« Reply #3 on: September 11, 2018, 08:32:35 PM »

Count me in. Hopefully I can track this down for the C64 and give that a try.
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MetalFRO
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« Reply #4 on: September 13, 2018, 08:46:54 AM »

Welcome aboard, gents! Thanks for jumping in. @Duke.Togo - I look forward to hearing your impressions of the C64 version!
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bickman2k
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« Reply #5 on: September 14, 2018, 12:04:59 PM »

I'll try to play this one on NES. Possibly MAME as well.
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