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Auto fill fields when adding variations
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Topic: Auto fill fields when adding variations (Read 3510 times)
Madir
DB Reviewer
Posts: 148
Auto fill fields when adding variations
«
on:
March 15, 2012, 05:20:31 PM »
When adding variations you often have to reenter a lot of fields which normally do not change between variations. So these fields (beside Developer and Publisher which already are filled) should be auto filled by the add variation script to speed up adding:
Genre, Subgenre, Players, Control Scheme, Media Format, Media Quantity, Media Size, Rating and Rating Descriptor
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Sirgin
DB Reviewer
Posts: 8081
Awards: 2016 & 2018 Fantasy Football Winner
Re: Auto fill fields when adding variations
«
Reply #1 on:
March 16, 2012, 09:07:39 AM »
I would like to second Madir's post. I actually wanted to post a thread about this a while ago, but forgot it.
If variations are defined as games on the same system, then the media format will rarely change. Same goes for the control scheme and genre/subgenre. It would surprise me greatly to see a variation of a game suddenly being a different genre.
I'm all for this! It would make adding variations more convenient.
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blcklblskt
Nintendo 64
DB Contributor
Posts: 4068
Awards: 2017 Fantasy Football Winner
Re: Auto fill fields when adding variations
«
Reply #2 on:
March 16, 2012, 09:32:42 AM »
I agree with the above. It would make filling out variation titles much quicker.
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NES_Rules
Director
Posts: 4729
Awards: I live here
Re: Auto fill fields when adding variations
«
Reply #3 on:
March 16, 2012, 10:48:40 AM »
I know Shadow Kisuragi was already going to look into this, I'm not sure how far he got though. We've been keeping him pretty busy.
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[img width=468 height=60]http://www.rfgeneration.com/images/banners/generated/collection/NES_Rules.png[/img]
We've lost power in the forward Game Boy, Mario is not responding
theGrue
Android Developer
Programmers
Posts: 260
Re: Auto fill fields when adding variations
«
Reply #4 on:
April 30, 2013, 10:47:33 PM »
Done!
Though unfortunately, the same fix is not doing the same for Hardware Variations. I have no idea why, but there's fewer fields so it's probably not as big an issue.
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[img width=61 height=60]http://i.imgur.com/NKk6j.png[/img][img width=172 height=60]http://www.android.com/images/brand/android_app_on_play_logo_large.png[/img]
Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: Auto fill fields when adding variations
«
Reply #5 on:
May 01, 2013, 09:30:12 AM »
Quote from: theGrue on April 30, 2013, 10:47:33 PM
Done!
Though unfortunately, the same fix is not doing the same for Hardware Variations. I have no idea why, but there's fewer fields so it's probably not as big an issue.
Hardware has columns that are named differently, if that helps. >.<
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Madir
DB Reviewer
Posts: 148
Re: Auto fill fields when adding variations
«
Reply #6 on:
May 01, 2013, 10:49:44 AM »
Quote from: theGrue on April 30, 2013, 10:47:33 PM
Done!
Great!
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Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: Auto fill fields when adding variations
«
Reply #7 on:
May 01, 2013, 11:46:56 AM »
I'm not seeing this working for staff links... :'(
http://www.rfgeneration.c...addvar;ID=E-072-S-01120-A
This link works:
http://www.rfgeneration.c...addvar;ID=E-072-S-01120-A
EDIT: Well, that's fantastic. Grue's changes went into submitgamesfunctions.php, while the staff version (with the same exact code) lives in gamesfunctions.php. Grue, if you don't mind, could you replicate your changes into gamesfunctions.php for now? I'd do it, but I don't know if any other files need to change (doubt it, but being cautious).
«
Last Edit: May 01, 2013, 12:00:13 PM by Shadow Kisuragi
»
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Madir
DB Reviewer
Posts: 148
Re: Auto fill fields when adding variations
«
Reply #8 on:
May 02, 2013, 02:03:13 PM »
Quote from: Shadow Kisuragi on May 01, 2013, 11:46:56 AM
I'm not seeing this working for staff links... :'(
http://www.rfgeneration.c...addvar;ID=E-072-S-01120-A
This link works:
http://www.rfgeneration.c...addvar;ID=E-072-S-01120-A
EDIT: Well, that's fantastic. Grue's changes went into submitgamesfunctions.php, while the staff version (with the same exact code) lives in gamesfunctions.php. Grue, if you don't mind, could you replicate your changes into gamesfunctions.php for now? I'd do it, but I don't know if any other files need to change (doubt it, but being cautious).
It doesn't work for "Add Variation" on the game page too. I guess for the same reason?!?
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Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: Auto fill fields when adding variations
«
Reply #9 on:
May 02, 2013, 03:35:12 PM »
Right - that's just a staff link.
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theGrue
Android Developer
Programmers
Posts: 260
Re: Auto fill fields when adding variations
«
Reply #10 on:
May 06, 2013, 10:39:23 PM »
Well that explains why I wasn't seeing the correct result on Hardware Variation pages... I was being sent to the staff version! Everything should work as it should now, staff or no.
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[img width=61 height=60]http://i.imgur.com/NKk6j.png[/img][img width=172 height=60]http://www.android.com/images/brand/android_app_on_play_logo_large.png[/img]
Shadow Kisuragi
Variant Collector
Director
Posts: 10853
Awards: 2013 Fantasy Football Winner
Re: Auto fill fields when adding variations
«
Reply #11 on:
May 07, 2013, 07:08:08 AM »
Quote from: theGrue on May 06, 2013, 10:39:23 PM
Well that explains why I wasn't seeing the correct result on Hardware Variation pages... I was being sent to the staff version! Everything should work as it should now, staff or no.
Awesome!
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