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RF Generation Message Board | Gaming | Community Playthroughs (Moderators: techwizard, singlebanana, wildbil52, GrayGhost81, Disposed Hero, MetalFRO) | The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015 0 Members and 2 Guests are viewing this topic. « previous next »
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Author Topic: The Legend of Zelda: A Link to the Past - Retro Playthrough - February 2015  (Read 59970 times)
Shadow Kisuragi
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« Reply #15 on: January 22, 2015, 01:56:58 AM »

Leave it to the Zelda collector to have not played LttP. Tongue
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singlebanana
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« Reply #16 on: January 22, 2015, 06:46:57 AM »

Welcome cverz2.

For those of you who don't know, the hosts typically start and finish the playthrough early to sort out checkpoints and ensure that there aren't any snags. We also record our podcast midmonth.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
 Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean: www.rfgplaycast.com

Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
GrayGhost81
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« Reply #17 on: January 22, 2015, 07:07:58 AM »

Finished the East Palace yesterday at work. I'm pretty bad at this game so far. It never got me frustrated, but let's just say I had the path from the entrance to the boss pretty much memorized by the time I was actually able to defeat him (them).
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singlebanana
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« Reply #18 on: January 22, 2015, 07:11:35 AM »

The game doesn't get any easier and the dungeons get much more complex. Your best strategy will be to find some bottles and the bug net. Capturing faeries is a real "life-saver" early on.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
 Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean: www.rfgplaycast.com

Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
GrayGhost81
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« Reply #19 on: January 22, 2015, 07:12:38 AM »

I have two bottles, but not sure how to use them. Help?
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singlebanana
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« Reply #20 on: January 22, 2015, 08:42:00 AM »

Bottles are multi-purpose.
Spoiler (hover to show)
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
 Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean: www.rfgplaycast.com

Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
JerryGreenwood
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« Reply #21 on: January 22, 2015, 09:00:49 AM »

I've beaten it at least 3 times and I'll beat it again. I'm in.

Hands down one of the greatest games of all-time, I don't care who you are. An utter masterpiece. My favorite of the series.
« Last Edit: January 22, 2015, 09:06:08 AM by JerryGreenwood » Logged
Fleach
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« Reply #22 on: January 22, 2015, 09:01:13 AM »

The game doesn't get any easier and the dungeons get much more complex. Your best strategy will be to find some bottles and the bug net. Capturing faeries is a real "life-saver" early on.

It's certainly not an easy game. You'll do yourself a favour by doing some side quests and collecting heart pieces.

So far my experience on the Wii U Virtual Console is that controls are a little floaty or loose feeling. It makes quick reactions or tight room movement a little difficult. I didn't know you could use the analogue stick to control Link. It felt weird when I experimented with it. Nothing beats the good ol D Pad.
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JerryGreenwood
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« Reply #23 on: January 22, 2015, 11:12:11 AM »

I think this game has a very nice level of difficulty. Not too easy, not too hard. That goes for puzzles and combat. There are a few tricky puzzles and a few tricky bosses, but nothing anyone should need a walk-through for (unless you want 100% completion).
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singlebanana
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« Reply #24 on: January 22, 2015, 12:54:47 PM »

I think this game has a very nice level of difficulty. Not too easy, not too hard. That goes for puzzles and combat. There are a few tricky puzzles and a few tricky bosses, but nothing anyone should need a walk-through for (unless you want 100% completion).

I agree, the difficulty is pretty well-balanced.  It get's tougher as you progress, but you also get better items to use, armor/magic upgrades, and more hearts.
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RFGen Co-Director; pinball, 2600 & NES nutjob, co-host of the RFGen
 Community Playthrough and the RFGen Playcast. Listen/Download on iTunes and Podbean: www.rfgplaycast.com

Complete licensed NA NES, U.S. SMS, NA Vectrex, and Microvision sets!, 11 left for 7800, 25 for 5200, 42 for Colecovision
Fleach
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« Reply #25 on: January 22, 2015, 03:15:23 PM »

That's a really good comment. It's true that you evolve as a player and get better items as the game gets more challenging. Nothing is so out of reach to make someone frustrated. Though I will admit that I loathe the low health sound.
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MaterialHandlerMike
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« Reply #26 on: January 22, 2015, 04:02:39 PM »

Though I will admit that I loathe the low health sound.

more or less, than crying baby Mario?
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« Reply #27 on: January 22, 2015, 04:05:06 PM »

Though I will admit that I loathe the low health sound.

more or less, than crying baby Mario?


Equally. I don't know why but I just don't like that sound and it makes me feel so frantic.
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"Another exciting Canadian"

Like RPGs and Indie Games? Check out my blog!

Co-host of the RF Gen PlayCast http://rfgenplaycast.podbean.com/
Shadow Kisuragi
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« Reply #28 on: January 22, 2015, 04:07:08 PM »

Carry around an extra faerie to reduce your stress levels. Wink
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mumboking
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« Reply #29 on: January 22, 2015, 04:10:24 PM »

I loathe the low health sound.
I had to look that up. It's not as bad as the Pokémon low health sound.
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