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September 11, 2025, 09:14:03 AM
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Halo2 Multiplayer thread
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Topic: Halo2 Multiplayer thread (Read 91710 times)
Tynstar
Achievement Whore
DB Editor
Posts: 15779
Re: Halo2 Multiplayer thread
«
Reply #405 on:
April 26, 2005, 12:05:01 PM »
Quote
What gets me is the way the top of Containment looks and how easy it is to get out of, its almost as if it was meant to be done. Anyone else think that makes sense? I mean, look at Coag. When you get to the end of the map you KNOW it's teh end of the map. But Containment looks like it goes on forever (even at the end).
Don't go up there problem solved.
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[img width=500 height=100]http://www.trueachievements.com/gamercards/General+Tynstar.png[/img]
phoenix1967
Nintendo DS
Posts: 5009
Re: Halo2 Multiplayer thread
«
Reply #406 on:
April 26, 2005, 01:00:54 PM »
Quote
What gets me is the way the top of Containment looks and how easy it is to get out of, its almost as if it was meant to be done. Anyone else think that makes sense? I mean, look at Coag. When you get to the end of the map you KNOW it's teh end of the map. But Containment looks like it goes on forever (even at the end).
Well, if you're not careful, it looks as though you can get picked off by a turret; I haven't experimented if the turret would reach though.
Also, you're precariously close to the rocket launcher since the top of containment is in the middle of the map.
Correct me if I'm wrong, but of the 4 maps is Sanctuary the only one with a default Sword?
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[img width=360 height=54]http://www.trueachievements.com/gamercards/phoenix1967.jpg[/img]
phoenix1967
Nintendo DS
Posts: 5009
Re: Halo2 Multiplayer thread
«
Reply #407 on:
April 26, 2005, 01:03:23 PM »
Quote
Well Containment can be breached with a spectre as well.
Turf can only be reached by the host of the game and then others can follow with a sword cancel.
You need to have overshields with swords and rockets equiped.
The super jump on Sanctury is hard to explain and I have only done it once :-/
A spectre! Wha? Forgive my nOObness, but I thought those only flew low to the ground?
What's a "sword cancel"?
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[img width=360 height=54]http://www.trueachievements.com/gamercards/phoenix1967.jpg[/img]
Izret101
Postmaster General; Wielder of the Mighty Banhammer
Director
Posts: 22654
Champion of
Re: Halo2 Multiplayer thread
«
Reply #408 on:
April 26, 2005, 02:06:22 PM »
You can get on top of containment just sword canceling too.
I did it alot easier before i trid to show Scooter Anti and Bearpat.
Sword Canceling is when you get the red lockon you push the trigger and x at the same time thusly canceling your lunge and keeping the energy to burst up into the air or across the ground.
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[img width=500 height=100]http://www.trueachievements.com/gamercards/izret102.png[/img]
phoenix1967
Nintendo DS
Posts: 5009
Re: Halo2 Multiplayer thread
«
Reply #409 on:
April 26, 2005, 02:34:50 PM »
There are no default swords on Turf, Warlock, and Containment, though, right?
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[img width=360 height=54]http://www.trueachievements.com/gamercards/phoenix1967.jpg[/img]
Izret101
Postmaster General; Wielder of the Mighty Banhammer
Director
Posts: 22654
Champion of
Re: Halo2 Multiplayer thread
«
Reply #410 on:
April 26, 2005, 03:41:15 PM »
nopne of them do to my knowledge.
There is no fair place to put one on Containment (plus i have seen 99.9% if not al of the map)
Warlock is small enough that you can see the whole map from the start practically.
Turf i searched high and low and didn't see one while i was in there.
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[img width=500 height=100]http://www.trueachievements.com/gamercards/izret102.png[/img]
phoenix1967
Nintendo DS
Posts: 5009
Re: Halo2 Multiplayer thread
«
Reply #411 on:
April 26, 2005, 08:41:26 PM »
It's too bad that on Turf you couldn't bust open any doors. I tried melee, grenades, gunfire...nothing will open them.
Logged
[img width=360 height=54]http://www.trueachievements.com/gamercards/phoenix1967.jpg[/img]
Izret101
Postmaster General; Wielder of the Mighty Banhammer
Director
Posts: 22654
Champion of
Re: Halo2 Multiplayer thread
«
Reply #412 on:
April 27, 2005, 02:35:00 AM »
My brother tried to throw grenades in the trash barrels but after he comitted suicide he realized that the grenade just bounced off.
If all the buildings on Turf were fully acessable that map would have been a massive download. I don't know if it would have worked well with all that space and twists turns and multiple levels.
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[img width=500 height=100]http://www.trueachievements.com/gamercards/izret102.png[/img]
den68
loves White Castle!
DB Contributor
Posts: 5746
Re: Halo2 Multiplayer thread
«
Reply #413 on:
April 27, 2005, 06:12:53 AM »
uh Anthony? don't give phoenix any tips on use of that damn sword. I gotta play him friday night.
though now I know too.
Logged
Izret101
Postmaster General; Wielder of the Mighty Banhammer
Director
Posts: 22654
Champion of
Re: Halo2 Multiplayer thread
«
Reply #414 on:
April 27, 2005, 07:39:03 AM »
People say it is a wicked noob weapon but it does take some skill to wield.
Just like any weapon if you don't know how to use it right you will get sidesteped when you lunge, lunged at first or just all together outgunned.
You can always play on a map with no sword or give everyone swords if it ever becomes a problem.
I do suggest you get use to playing with all the weapons Pheonix. It will help you to be able to use them all rather than be good with a select few.
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[img width=500 height=100]http://www.trueachievements.com/gamercards/izret102.png[/img]
Antimind
Co-Founder
Posts: 1293
Re: Halo2 Multiplayer thread
«
Reply #415 on:
April 27, 2005, 09:02:03 AM »
Hey phoenix, you're welcome to get on and train with us anytime man. Terz really knows his shit, I got some things I do to train up, an the best guy in our clan is extremely helpful an willing to take the time out.
Had a lotta fun last night. Especially when we were giving Sauza his tryout
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[img width=406 height=60]http://www.rfgeneration.com/yabbattach/lordnep.gif[/img]
phoenix1967
Nintendo DS
Posts: 5009
Re: Halo2 Multiplayer thread
«
Reply #416 on:
April 27, 2005, 10:14:28 AM »
Quote
I do suggest you get use to playing with all the weapons Pheonix. It will help you to be able to use them all rather than be good with a select few.
I absolutely agree. You cannot expect specific weapons to be available to you at any given time, so it's best to become proficient with all of them in order to improve your overall game.
I just tend to ask a lot of info-related questions, and lately many have been about the sword in particular.
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[img width=360 height=54]http://www.trueachievements.com/gamercards/phoenix1967.jpg[/img]
den68
loves White Castle!
DB Contributor
Posts: 5746
Re: Halo2 Multiplayer thread
«
Reply #417 on:
April 27, 2005, 10:15:54 AM »
speaking of this "training", there's really no way to do that without other people on Halo2 is there?
playing campaign doesn't seem to help much.
I've been playing a lot of MOH: Rising Sun multiplayer using bots. It's good practice, I can have 7 bots and myself in a match. I getting pretty good at avoiding hits but it's still a challenge to reach the kill total first because the bots blow each other away fairly quickly.
I wish Halo2 had a feature like that. (yeah I know I could just get Xbox Live)
Logged
phoenix1967
Nintendo DS
Posts: 5009
Re: Halo2 Multiplayer thread
«
Reply #418 on:
April 27, 2005, 10:18:40 AM »
Quote
Hey phoenix, you're welcome to get on and train with us anytime man. Terz really knows his shit, I got some things I do to train up, an the best guy in our clan is extremely helpful an willing to take the time out.
Had a lotta fun last night. Especially when we were giving Sauza his tryout
Sure. I'd love to be in the clan. How does that work? I accepted one from somebody I played a long time ago, but never really participated in it so I've been open to joining a new one.
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[img width=360 height=54]http://www.trueachievements.com/gamercards/phoenix1967.jpg[/img]
Antimind
Co-Founder
Posts: 1293
Re: Halo2 Multiplayer thread
«
Reply #419 on:
April 27, 2005, 11:03:44 AM »
Well, you hit me up when you on and we play together. You meet me an the other two overlords (rarely found apart these days) an chill an play with us. If we think you got the right attitude we invite ya
Then we get to haze you...hehe >:-)
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