RF Generation.  The Classic and Modern Gaming Databases.RF Generation.  The Classic and Modern Gaming Databases.

Posted on Mar 2nd 2020 at 05:00:00 AM by (Crabmaster2000)
Posted under Modern Gaming, Fighting Games



Modern gaming has many advantages and disadvantages depending on your outlook. Many of the things that I don't care for in the modern arena are tied closely to things that really don't interest me all that much anyway so I don't fret too much about them. I'm not a big indie guy so the fact that most indie games are digital only doesn't typically bother me. I can play Dark Souls from start to finish without messing around with the online mutliplayer aspects which don't excite me. Since I don't have a particular fondness for MMO style games persistent online worlds and the joys that accompany them are a non-issue for me.

There is one particular genre that I love and have grown up with my whole life that I no longer play these days. The advances of modern gaming have pushed me completely out of Fighting games and I didn't realize until recently how sad that makes me.


Continue reading Fighting Against Current Trends



Posted on Apr 8th 2019 at 12:00:00 PM by (MetalFRO)
Posted under Google STADIA, Cloud gaming, modern gaming, streaming service, physical media


Image shamelessly linked from The Washington Post

Let me regale a story for you, from an event that occurred before I was born. On September 11, 1973, the Chilean government was overthrown. Sitting president Salvador Allende was ousted in a military coup, and was replaced with military leader General Augusto Pinochet. Despite Allende's refusal to step down, power was seized, and he was effectively removed from office. During the period of military occupation, famously, the Estadio Nacional de Chile, Santiago's giant sports arena and complex, was used as a detention center for civilians, Allende supporters, and ultimately, anyone seen as a dissident of the military coup.


Continue reading STADIA Nacional - An Examination of the Future of Gaming



Posted on Jun 7th 2016 at 12:00:00 PM by (MetalFRO)
Posted under Brothers, A Tale Of Two Sons, puzzle platformer, modern gaming, current generation, ps3, ps4, xbox 360, xbox one


Image shamelessly linked from the official Brothers website.
This game is available digitally on PS3 and Xbox 360, as well as on Steam,
Android, and IOS. Retail versions are only on either the PS4 or Xbox One.

Once in a while, you play a video game that affects you emotionally.  People my age usually cite Role Playing Games like Final Fantasy VII and the death of an important character, Earthbound, with its weighty "coming of age" story, or perhaps Lunar: Silver Star Story (from my own experience) when Luna gets captured, or worse, when she becomes the Dark Goddess.  Others point to the rise of the survival horror genre, with games like Resident Evil or Dino Crisis, where the chills, thrills, and spills evoke reactions of fear and horror that we may not have previously experienced, save for perhaps with Doom.  These moments helped many of us realize that games could be about more than pointlessly gunning down baddies or butt-stomping walking mushrooms.  These games tapped into a place that early games weren't capable of doing, due to hardware limitations, and forever altered the landscape of what games could communicate with the audience.


Continue reading Brothers: A Tale Of Two Sons Review



Posted on Oct 31st 2010 at 11:21:57 PM by (Marriott_Guy)
Posted under The RFG Pulse, Modern Gaming

Favorite console of this current generation?

Getting poll results. Please wait...

Hello all.

I don't know about you, but it seems like time has flown by quickly during this current generation of consoles.  The Microsoft Xbox 360 is preparing to have its 5th birthday already, with the Nintendo Wii and Sony Playstation 3 not far behind.  It seems like just yesterday that I strolled into GameStop to purchase my first 'next-gen' system.  Time truly does fly by at times, which is not necessarily welcomed by this vintage gamer.
Smiley

With these anniversaries quickly approaching, I thought it might be fun to have our next installment of The RFG Pulse focus on a very simple question:  Which of the current generation consoles is your favorite?  Each system has its redeeming qualities as well as its faults - that is a given.  I imagine this will be a rather tight race.

Which console is your favorite?
Microsoft Xbox 360Nintendo WiiSony Playstation 3

Vote and Share your thoughts with the community!





Posted on Oct 9th 2010 at 10:28:44 PM by (Marriott_Guy)
Posted under Accessory Snapshot, Modern Gaming

Accessory Snapshot

Monoprice 8X1 Enhanced Powered HDMI Switcher
High Def Switching Station

 
I jumped on the HDTV bandwagon relatively early with the purchase of my Toshiba 52HM84 DLP television set back in 2004.  At that time, the war for a standardized digital input was still raging and HDMI was not yet an industry standard.  Not willing to sink a great deal of money into a fledgling format, my set came equipped with just one (1) HDMI port.  With today's gaming systems (and other HD devices) fully embracing High Definition technology, I am once again begging for more television inputs.   The Monoprice 8X1 Enhanced Powered HDMI Switcher (Monoprice 8X1) was the answer I was looking for.

This externally powered device features a robust eight HDMI 1.2 compliant inputs.  This easily accommodates my current set up (Xbox 360, PS3, Cable Box), but more importantly allows plenty of room for growth.  The unit is self-aware and will automatically switch to the active HDMI device (a definite plus).  I have not experienced any freezing of images when switching (manually or device driven) between connected systems, though there is around a 5 second delay for the Monoprice 8X1 to determine/display the correct source.  The performance is exceptional - the quality of picture and sound is unaffected by the use of this switcher.  A RS-232 serial interface is also provided for controlling this device from your computer.  I have not messed around at all with this feature (RS-232) so I can not comment at all on its ease of use or performance in this area.

The black matte, solid steel casing of the Monoprice 8X1 is exceptionally sturdy.  It is packaged with mounting brackets to easily place this switcher within your existing A/V cabinet.  The front facing is elegant and simple, but the red and green LED lights to indicate the active device are truly abrasive.  They are so bright that it is rather bothersome when you are in a gaming session.  When all HDMI devices are inactive, the LED board is fully alit (pictured below) and so luminous that I could actually read the manual in an otherwise completely dark room.  Now if this isn't overkill, I don't know what is.

The Monoprice 8X1 also is accompanied with a bank of various electrical convertors, which enhances this product's attractiveness to those outside North America.  The plug itself is mounted on a convenient swiveled pedestal allowing you to customize the electrical connection (a.k.a. squeezing it into your surge protector).  Installation and set up is a breeze - plug it in and you are all set to go.  This unit does come with a small remote, but I have yet had the need to use it due to the HDMI auto-sensing capabilities of this device.

Prior to purchasing this unit, I did a great deal of research on HDMI Switches.  The general consensus was that, as of today, all of these are basically toasters - the brand doesn't really matter for basic HDMI switching.  One has to be aware of potential compatibility issues, signal "freezes" and ease of RS-232 support, but price overall is the determining factor in one's purchasing decision.  Similar Monoprice products had been rated well by CNET and other independent review sources, especially when evaluating the value quotient.  I purchased this unit around four months ago (July, 2010) and have been very pleased thus far with its performance.

Pros

Significantly increased High Def ports on your TV by providing eight HDMI connections for your gaming systems

Auto-sensing capabilities basically eliminates the need for further interaction once you have all of your HD devices connected

Cons

The LED indicator lights are abnormally intense and somewhat distracting when gaming

Externally powered by an included AC adaptor, so you will need to free up a spot on that surge protector for this unit


 

What HDMI Switcher Do You Utilize? 
Share Your Thoughts & Suggestions with the RFG Community!!

Coming up next on the Accessory Snapshot:
The Logitech Cordless Action Controller





Posted on Oct 3rd 2010 at 10:03:23 PM by (Marriott_Guy)
Posted under Accessory Snapshot, Sony Playstation 3, Modern Gaming

Accessory Snapshot

Energizer Power & Play Charging Station
For the Sony Playstation 3

 
Keeping your controllers fully charged is obviously important in today's age of wireless gaming.  Of equal importance is having an organized, spot-on display within my Room of Doom.  The Energizer Power & Play Charging Station was just what the doctor ordered for this gamer.

I have never been a big fan of the USB method utilized by Sony to charge standard issue controllers and certain peripherals.  Though thoroughly effective, it is not the most convenient process known to man.  The Energizer Power & Play Charging Station eases this process considerably.

This handy, compact device can simultaneously charge up to four (4) standard DualShock 3 or Sixaxis controllers in around 2.5 hours.  Two are easily docked directly into the station while two additional USB ports provide access to charge other peripheral accessories (i.e. microphone). The station alerts you to the charging status or each via the not so subtle lighting display (red = charging; green = complete).  The performance is outstanding - I have not experienced any decrease in game play time as compared to controllers charged through conventional means.  This excellence is also reflected in its overall design.

The oval, classic black chassis of the Energizer Power & Play Charging Station is nicely accented with a mirrored-silver front nameplate.  The lighting indicators are extremely vibrant but not to the point of being offensive.  The end result is an extremely clean, modern look that will not only compliment your Playstation 3 system, but will enhance your general display.

Overall the Energizer Power & Play Charging Station truly delivers on all accounts by providing exceptional functionality in a sleek, contemporary presentation. 

Pros

Reliably charges up to four (4) USB devices at once

Compact yet stylish design compliments any Room of Doom

Cleans up that mess of mini USB cables hanging off your PS3 like umbilical cords

Cons

Plastic construction feels a little fragile

The base could be a bit heavier to provide better stability when docking a controller

Externally powered by an included AC adaptor, so you will need to free up a spot on that surge protector for this unit


 

Coming up next on the Accessory Snapshot:
The Pelican System Selector Pro





Posted on May 26th 2010 at 02:20:26 AM by (Tondog)
Posted under Modern Gaming, Insomniac Games, Sony, Microsoft, PS3, 360, Fanboy Insanity

OH GOD! SOUND THE FANBOY ALARMS! Insomniac Games, longtime developer of exclusive Sony properties like Spyro (before it got sold to Universal), Ratchet and Clank, and Resistance have sold their souls to the devil! They are teaming up with EA Partners and making a new IP that will appear on PS3 and 360! This is the first time Insomniac has made a game for anything other than a Sony platform, and Sony fanboys are going absolutely apeshit with negativity over the announcement. "RATCHET AND RESISTANCE ARE GOING TO EA! THEY SOLD THEMSELVES OUT TO THE DEVIL! THE WORLD'S ENDING! HAVING A GAME ON ANOTHER SYSTEM ONLY SPELLS DOOM!" hahaha no.

Insomniac has been never owned by anyone. They're independent and will remain so, but they still have strong ties to Sony. Sony still owns the big franchises, AND Insomniac is going to be doing further games in those series exclusively for Sony. As Insomniac's CEO Ted Price said, they will continue working on games with Sony. It's just this new IP that's going to be done with EA that will be on 360. However, some Sony fans can't really understand that and throwing huge fits about it. They just see the words "Insomniac making a 360 game" and go into instarage mode.

Quote
no see you just took a huge shit on sony so no-one who has a ps3 will like you no excuses sell outs
Quote
You money grabbing tossers. Im telling you now, if Ratchet and Clank standards continue to slip, and us PS3 owners get a WORSE game to conform to XBOX mechanics, i will never buy another Insomniac Game again.
Quote
i just wanted to say !!WHAT THE F***!! joining with EA that's one of the dumbest shit i ever heard in my gaming history. EA is going to f*** you over so bad i can't wait to see your faces and what you guys have to say. GOOD LUCK. the only thing that doesn't bother me is at least it's not with Activision and that it's going multiplatform.
Quote
you guys just lost alot of fans and respect for going multi!!! you aren't getting any money from me anymore jackass and trust me LOYALTY and RESPECT goes along way so f*** you Insomniac games!
Quote
Couldn't care less right now. I feel like your any other game studio out there and it's all about the $$$.
Quote
I will never buy an insomniac game ever again and I own every single one you have ever made. Congrates, your fan base that you have built on for over a decade is now gone and all the respect with it, have fun with those 360 fanboys

This deal is kinda unique though. As Kotaku said, there's never been a situation like this before. It's not really like Rare because Rare was owned by Nintendo then got sold to MS. Not really like Bungie because they still appear to be loyal to Sony and are willing to work on the franchises that made them a big name in the first place. It's not like Square because they aren't leaving one company to go to another (like they did with Nintendo to Sony). Not like Factor 5 or Sega either. It's a pretty unique deal and I'm excited to see what comes of it.

I wish the best of luck to Insomniac with their new IP, and hope it's a huge hit. They really deserve it. In the meantime, let's just laugh at all the fanboy hilarity that this move has generated.

In conclusion:
Quote
Stupid decision Insomniac, Hope your new project fails!!!




Posted on May 14th 2010 at 01:43:53 AM by (Tondog)
Posted under Modern Gaming, PC, Windows, Mac, Steam, Free, GO DOWNLOAD NOW

Hey, remember this little game by the name of Portal? It came out just over two years ago to massive critical acclaim and gained tons of awards all the while spawning memes all over the internet? Have you played that game yet? If not, what's wrong with you? Like really, you're missing out big time, buddy.

However, now's your chance to correct this issue. In celebration of Steam coming to the Mac after all these years as a Windows only affair, Valve has decided to offer up the full uncut version of their game Portal on both Windows and Mac as a gift to the masses (until  May 24).

If you haven't played Portal, now's the time. It's a fairly short game (about 3 hours or so), but it's one of the more satisfying games I've ever played. It never overstays its welcome and is excellently paced. And of course, once you're done playing Portal, there are oodles of fan-made mods that you can partake in, such as Portal: Prelude, maps from Portal: The Flash Version, and many others.

So my only question is, what are you waiting for? DOWNLOAD IT NOW!



Posted on Sep 26th 2009 at 07:10:54 AM by (Tondog)
Posted under Modern Gaming, PS3, LittleBigPlanet

Hey you, yeah you, want some free DLC for LittleBigPlanet? Of course you do. All you gotta do is go to this website http://www.us.playstation...ywondergames/default.aspx, click the big green redeem button and you'll get a code that will net you a free download of the Nose Mythology Pack. The pack includes a few costumes and a bunch a bunch of create mode goodies. If the code doesn't work for you, try clearing your web browser's cookies and generating a new code, or just using a different browser. It took me two times to get a code that worked.

Enjoy your free DLC!



Posted on Aug 19th 2009 at 02:05:59 AM by (Tondog)
Posted under Modern Gaming, PlayStation 3, Sony, PS3, Price Cut, Rumors FINALLY Confirmed

Today at the gamescom convention in Cologne, Germany, Sony finally confirmed all the rumors of the PS3 Slim. The new unit will be 33% smaller and 36% lighter than the existing models. Most importantly, it will launch on September 1st for $299. Can't wait that long? All PS3 systems are now $299, effective tomorrow.

Here's SCEI CEO Kaz Hari unveiling the new PS3 model at the gamescom press conference. It also gives you an idea just how much smaller it is when he holds the system in his hands.





Posted on Aug 2nd 2009 at 05:39:08 AM by (NES_Rules)
Posted under Collecting, Classic Gaming, Modern Gaming, Collection

It's been about a month since I started moving my game room, and well, it's done. For the most part anyway. I wanted to have my game room moved within a week, but the carpet store we got the new carpet from had a hard time scheduling the installation, so I had to wait much longer than I wanted to. However, the carpet store didn't tell the carpet installers that they were supposed to do the hallway as well, so they didn't have a piece to do the closet so Room of Doom 3.0 isn't quite ready yet, so no "after"pictures quite yet. Those should be ready next week or so.
But for now, I'll give a final look at Room of Doom 2.5 via a video tour and a sneak peak of what Room of Doom 3.0 will look like.


Continue reading The Adventures of Moving a Game Room Part 2



Posted on Jul 3rd 2009 at 01:11:01 AM by (NES_Rules)
Posted under Collecting, Classic Gaming, Modern Gaming, Collection

It looks like it's finally going to happen. I'm finally going to move my game room again. Ironically, it's going to the same room it was originally. So, I thought I might as well do a blog on what's going on with the move and how it's working out.

But first, I'm going to give a little background on the history of my game collection and how it got to be where it is today.


Continue reading The Adventures of Moving a Game Room



Posted on May 15th 2009 at 01:08:45 AM by (Tondog)
Posted under Modern Gaming, FREE, Playstation 3, Sony, Sprint, Rag Doll Kung Fu

Hey you, random PlayStation 3 owner! I see you out there with your Dualshock 3 in hand thinking, "Hey I want a new game to play on here, but I'm cheap". Well, the good folks and Sony and Sprint have heard you and have decided to give you a FREE game for one week only.

That's right, Rag Doll Kung Fu: Fists of Plastic is free for all US Playstation Network members for this week. Why is it free? I guess it's because Sprint is sponsoring it.

If you feel bad for missing out on this because you don't have a US PSN account, well, there is a way you can make one if you live in another country, just Google around. Or what if you don't have a PS3 but want to add it to your collection, I'm sure there are people out there (HINT HINT) who might give you a helping hand in adding it to an account for future use.

Oh and, did I mention the game has trophies? So download it for free trophies! Cheesy

Source: PlayStation Blog



Posted on Mar 3rd 2009 at 05:09:10 AM by (Tondog)
Posted under Modern Gaming, Remakes, PS3, LittleBigPlanet, Konami, Contra, Sackboy is still the cutest game character ever

I'm pretty sure most of us here have played that NES classic, Contra. What better way to celebrate its legacy than to turn it into a series of LittleBigPlanet levels? Well, that's what a bunch of people from the NeoGAF forums thought of, and they decided to make it a reality in a collaborative effort called LittleBig Contra. Using a lot of assets (including the paint gun) from the Metal Gear Solid DLC, they've managed to make a near perfect conversion of the original game.

Here's a look at what you can expect:



To locate the levels in LittleBigPlanet, search for the creator's PSN names. I've listed all 8 levels below in this order, "Level Name: PSN Name"

  1. Jungle: Leonidas2123
  2. Base 1: SaitoHalifax
  3. Waterfall: RyanardoDavinci
  4. Base 2: SaitoHalifax
  5. Snowfield: NinjaMicWZ
  6. Energy Zone: El_Beefo
  7. Hangar: Jaeyden
  8. Alien's Lair: gevurah22


I've played through first two levels so far, and I must say that I am very impressed with their creative skills. I glanced at the others briefly, and they seem just as brilliant as the two I've already played. The only weak spot are the base levels. Remember how those were a 3D perspective in the original? Well, they tried to replicate it, and the results are decent at best. However, considering the circumstances and the limitations LittleBigPlanet placed on the level creators, I'm rather impressed. If you have a PS3 and LBP, you must seek out these levels as they are some of the best examples of what can be done with LittleBigPlanet's creation tools

Oh yeah, the Konami Code is most definitely in these levels. Cheesy



Posted on Feb 18th 2009 at 04:38:48 AM by (TraderJake)
Posted under Modern Gaming, Rock Band, Harmonix

It's a weird feeling, sort of like you'd envision the Mafia to work. Just when you thought you had removed yourself from being a hardcore gamer, some game pulls you back in. Such is my new addiction.

When I am not being a good little Site Director and coding the site, I find that I have an addiction. This game has me so engrossed that it just isn't funny anymore. When the weather outside is bad, this is the game that keeps me glued in front of the TV. What game is it? Why, it's Rock Band 2.

It's funny though, because this game was the second of the two band games that I bought. See, I bought Guitar Hero: World Tour first because I thought it would have the better instruments since Red Octane was originally a hardware manufacturer. So, I had higher respect for their workmanship. Looking back, it wasn't a bad choice based on limited data, but, it's as though the future has set ablaze to that notion. I've now RMA'ed by PS3 Guitar twice and Drum Set once. It's.... ridiculous. I'd complain more if it wasn't for the fact that their RMA process has been really good, and I get free batteries out of it. I just hope that these new instruments actually continue to work as intended, but hey, right now the drum set works and I am addicted.

Why is it that I like Rock Band so damn much? Well, I like the drums, and I like them a lot. It's probably the closest analog of an instrument that any rhythm game has, and I find that great. To me, it feels as though I am actually playing the drums, and that feeling completely engrosses me, much more than playing the plastic guitar ever will. This feeling, coupled with the amazing track list of the Rock Band franchise (Radiohead and Talking Heads YEAH!) keeps me addicted.

Now, you might be asking why I like Rock Band 2 more than Guitar Hero: World Tour. That's a fair question, and I'll give you my spin. Rock Band takes the Band Experience and does it well. While World Tour makes you move from stage to stage, Rock Band does it with more pizazz. I love that although I play by myself the game treats my play through as a band. So, regardless of venue, my band's always the same members of Valley Junction. Guitar Hero, as far as I know, does not do that if I select Drums, and perhaps I should have delved into the band option, but at this point it seems like a moot point. Rock Band has won my heart. Not only does it keep my band intact, but it also makes you feel like you're in a rising band better than Guitar Hero ever will. Hire a staff, take risks, make fans, Band World Tour in Rock Band 2 is a treat and I love it. Perhaps you love it too.

So, such is my addiction. Any of you out there also addicted to this game? I know I am, and to a certain extent it drives me crazy... in a good way.

Note: Yes, I own the PS3 version... why don't you submit an image scan for the game?


                                                                                                                                                                                                                                               
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